An entity in the real world may obtain and lose its roles, or aspects, again and again with time. For modeling such dynamic changes of aspects, objects having multiple types, or multiple-type objects, are essential to persistent programming languages. In this paper, we introduce multiple-type object
โฆ LIBER โฆ
Introducing objects and parallelism to an imperative programming language
โ Scribed by A.A. Radenski
- Publisher
- Elsevier Science
- Year
- 1995
- Tongue
- English
- Weight
- 811 KB
- Volume
- 87
- Category
- Article
- ISSN
- 0020-0255
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The general deformation problem with material and geometric non-linearities is typically divided into a number of subproblems including the kinematic, the constitutive, and the contact=friction subproblems. These problems are introduced for algorithmic purposes; however, each of them represents dist