The need for and scope of modelling of weapon effects is introduced. Depending on the intended application weapon models may be specific, that is, represent a particular build of weapon, or generic, representing a general weapon class having like characteristics. The models may be all-embracing in s
β¦ LIBER β¦
Industrialization of weapon system software
β Scribed by H.G. Stuebing
- Publisher
- Elsevier Science
- Year
- 1983
- Tongue
- English
- Weight
- 880 KB
- Volume
- 3
- Category
- Article
- ISSN
- 0164-1212
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## Abstract In this paper a very versatile game model is developed for use in the long range planning of our strategic force posture. This highly aggregate model yields optimal force mixes for the triad (landβ and seaβbased missile systems and bombers) under a variety of constraints. The model desc