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Human factors in simulation and training (2 volumes)

✍ Scribed by Dennis A. Vincenzi, Mustapha Mouloua, P.A. Hancock, James A. Pharmer, James C. Ferraro (editors)


Publisher
CRC Press
Year
2024
Tongue
English
Leaves
716
Edition
2
Category
Library

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✦ Synopsis


Volume 1 of 2: Theory and methods, pp. 1-352
Volume 2 of 2: Application and practice, pp. 353-716

✦ Table of Contents


Human Factors in Simulation and Training: Theory and Methods; Second Edition
Cover
Half Title
Human Factors in Simulation and Training: Theory and Methods; Second Edition
Title Page
Copyright Page
Table of Contents
Preface
Editors
Contributors
Chapter 1 Human Factors in Simulation and Training: An Overview
Introduction
Simulation: The Perfect Storm
Human Factors in Simulation and Training: A Brief History
Why Simulate?
Simulation versus Modeling
The Modeling and Simulation Process: Verification, Validation, and Accreditation
Advantages and Disadvantages of Simulation
Advantages
Cost-Effectiveness
Availability
Safety
Surrogate Value
Reduced Environmental Impact
Improved Training Environment
Standardized Training Environments
Provide Data
Lack of Realism
Disadvantages of Simulation
Does Not Necessarily Reflect Real-World Performance
Surrogate Value
User Acceptance
A Sampling of Progress in Simulation
War-Gaming
Online Gaming
Aviation
Extended Reality: Augmented Reality, Virtual Reality, and Mixed Reality
Introduction to XR
Historical VR Devices
XR Applications in Training
VR in Medical Training
AR in Medical Training
AR in DoD Tactical Combat Casualty Care
VR Flight Training Devices
MR Flight Training Device
AR Trainer for H-60R Preflight Procedures
XR Applications in Operational Support
AR in Army Tactical Operations
VR in Operational Medicine
AR in Operational Medicine
AR for Aircraft Maintainers
Future Directions
XR HMD Enhancements
AR for Red Air
VR for Spatial Disorientation Training
Pilot Training Next (PTN) and Naval Aviation Training Next (NATN)
Challenges to the Adoption of XR Technology
XR Device Visual Fidelity
User Fatigue
Integration
User Resistance
Safety
Regulations
XR Is Not Always the Optimal Training Solution
Augmented Reality in Decision-Making
The Perfect Storm Revisited: The Future of Human Factors in Simulation and Training
Technological Trends
Computation Power
Innovations in Education and Training
The Changing Nature of Education
Acceptance of Simulation/Gaming
Acknowledgments
Disclaimer
References
Chapter 2 Justification for Use of Simulation
Introduction
Purposes
Training
Systems Engineering Evaluation
Research
Recreation
Domains of Application
Aviation
Military
Medical
Driving
Emergency Response
Education and STEM
Entertainment
Maintenance
Achievable Outcomes
Cost Benefit
Safety
Data
Intervention
Flexibility and Availability
Realism
Conclusion
References
Chapter 3 Simulation Fidelity
Introduction
Definition of Fidelity
Physical Fidelity
Visual–Audio Fidelity
Equipment Fidelity
Motion Fidelity
Psychological–Cognitive Fidelity
Other Fidelity
Measuring Fidelity
The Mathematical Model
Subjective Methods
Fidelity Evaluation Frameworks
Fidelity and Transfer of Training
Summary
References
Chapter 4 Transfer of Training
Introduction
Transfer of Training: Terms and Concepts
Positive Transfer
Negative Transfer
Near Transfer
Far Transfer
A Model of Factors Affecting the Transfer of Training
Training Input Factors
Training Outputs
Conditions of Transfer
Dynamic Models of Training Transfer
Research Methods
Transfer of Training Performance Measurement
Objective Measures
Subjective Measures
Selecting Performance Measures
Using Performance Measures to Indicate Transfer
Experimental Design
Forward Transfer Study
Backward Transfer Study
Quasi-Experimental Study
Curve-Fitting Method
Summary
References
Chapter 5 Simulation-Based Training for Decision-Making: Providing a Guide to Develop Training Based on Decision-Making Theories
Theoretical Background of Decision-Making
Normative Decision Models
Decision Models: New Perspectives
Naturalistic Decision-Making (NDM) Framework and Recognition-Primed Decision (RPD) Model
Biases in Decision-Making
Confirmation
Over- and Under-Confidence
Framing
Probability Perception (Gambler’s Fallacy)
Sunk Costs
Decision Theory Applied to Training
Steps in Developing Simulations to Train Decision-Making
Conduct a Needs Assessment
Identify Learning Objectives
Set the Simulation Context
Establish KSAs
Create Events to Elicit KSAs
Establish an Assessment Plan
Conclusion
References
Chapter 6 Almost Like the Real Thing – The Hidden Limits in Flight Simulation and Training
Introduction
Introduction to Simulator Motion
How Do Humans Perceive Motion Drive?
Let Them Eat Humble Pie—Or Not?
Same, Same But Different
Fiddling with Fidelity While Missing the Story
A Perfect Tool or a Tool That Can Be Perfected?
Summary
Acknowledgment
References
Chapter 7 Cybersickness in Immersive Training Environments
Introduction
Cybersickness Background
Individual Susceptibility and Stimulus Intensity
Quantifying Immersive Stimulus Intensity
Usage Protocol
Conclusions
Acknowledgments
References
Chapter 8 Distributed Debriefing for Simulation-Based Training
Introduction
Issues to Consider in Providing Distributed Debriefing for Simulation-Based Training
The Rest of This Chapter
Debriefing Functions and Methods
Functions of Debriefs
Methods of Debriefs
Challenges of Distributed Debriefs
Performance Diagnosis
Performance Recall, Comparison, and Extrapolation
Assessment and Display of Competence
Requirements for Distributed Debriefs
Communication
Collaboration
Automated Data Capture
Data Presentation
Data Selection
Replay Perspective
Expert Models of Performance
Flexible Delivery Style
Post-Exercise Review
Store Lessons Learned
Scalable
Ease of Use
Current Techniques for Debriefing Distributed Teams
State of the Art in Distributed Debriefing
Large-Scale Distributed Simulation Training Exercises
Small-Scale Distributed Simulation Training Exercises
Summary
Acknowledgments
References
Chapter 9 Performance Assessment in Simulation
Subjective Methods of Performance Measurement
Purpose of Performance Measures
Special Properties of Performance Measures in Simulators
Defining and Assessing Reliability
Data Requirements
Qualitative versus Quantitative
A Qualitative Index
Quantitative Indices
Special Problems with Simulators
The Gouge
Instructor Attitudes
Objective Methods of Performance Measurement
Automated Data Collection Systems
Flight Technical Error
Deviation-Based Metrics
Root Mean Square Error (RMSE)
Number of Deviations and Time-Outside Standard
Time within FAA Practical Test Standard
Non-FTE Measures
Rates of Change
Control Input
Summary
Note
References
Chapter 10 Performance Measurement Issues and Guidelines for Adaptive, Simulation-Based Training
Introduction
Research Advances
Adaptive SBT Implementation
A Confirmatory Performance Measurement Framework for Adaptive SBT
Dimensions and Essential Characteristics of Performance Measures
Validity
Criterion Relevance
Reliability
Measure Invariance
Objectivity and Intrusiveness
Diagnosticity
Measurement Principles for Adaptive Training
Principle 1: Ensure that Performance Measure Development Is Guided by Sound Theory
Principle 2: Consider and Exploit Measurement Affordances
Principle 3: Ensure Usefulness of Measures for Evaluating Training Effectiveness
Summary and Conclusions
References
Chapter 11 Scoring Simulations with Artificial Intelligence
Artificial Intelligence and Reproducing Expert Ratings
Traditional Approach to Scoring Open-Ended Content: Rater Training
The Architecture
The Data
Output
Other Considerations
Scoring Actions in Simulated Environments
Traditional Approaches to Scoring Simulations
Data Representations for Modeling Simulations
Machine Learning Methods for Scoring Simulations
Static Methods Using Summarized Representations
Time Series Methods
Applications
Trainee Feedback
Early Prediction
Real-Time Feedback
Adaptive Simulations
Conclusion
References
Chapter 12 Dissecting the Neurodynamics of the Pauses and Uncertainties of Healthcare Teams
Introduction
The Significance of Structure in EEG Amplitudes
Neurodynamic Correlates of Uncertainty
Estimating the Frequency Magnitude and Duration of Uncertainty
Augmenting Debriefings with Neurodynamics
Using Neurodynamic Analyses to Train the Trainers
Early Novices
Later Novices
Evolving the Technology
Summary
References
Chapter 13 The Future of Simulation
Proem
The Fundamental and Practical Reasons for Simulation
Simulations in the Past
On Predicting the Future
The Practicalities of Simulation
Simulation and Training
Discourse between Two Worlds
Hybrid Simulation Worlds
Assessing the Progress of Simulation Technologies
The Turing Test of Simulation
Supersimulation
The Moral Dimension of Simulation
A Philosophical Valediction
Summary and Conclusion
Acknowledgments
References
Appendix A: Glossary of Modeling Terms
Appendix B: Glossary of Simulation Terms
Appendix C: Glossary of Verification, Validation, and Accreditation Terms
Index

Human Factors in Simulation and Training: Application and Practice: Second Edition
    Cover
    Half Title
Human Factors in Simulation and Training: Application and Practice: Second Edition
    Title Page
    Copyright Page
    Table of Contents
    Preface
    Editors
    Contributors
    Chapter 1 Controls and Displays for Aviation Research Simulation: A Historical Review
        Disclaimer
        Introduction
        Fixed-Based Simulators
            Integrated Information Presentation and Control System Study (IIPACSS) Simulator, Boeing, Seattle, WA
                Display Technology
                Control Technology
                Representative Research
                Impact
            Digital Synthesis (DIGISYN) Simulator
                Display Technology
                Control Technology
                Representative Research
                Impact
            Microprocessor Applications for Graphics and Interactive Communication (MAGIC) Simulator
                Display Technology
                Control Technology
                Representative Research
                Impact
            Panoramic Cockpit Control and Display System (PCCADS) Simulator
                Display Technology
                Control Technology
                Representative Research
                Impact
            Helmet-Mounted Oculometer Facility (HMOF) Simulator
                Display Technology
                Control Technology
                Eye and Head Monitor
                Representative Research
                Impact
            Synthetic Interface Research for UAV Systems (SIRUS) Simulator
                Display Technology
                Control Technology
                Representative Research
                Impact
            Vigilant Spirit Control Station (VSCS) Simulator
                Display Technology
                Controls Technology
                Representative Research
                Sense and Avoid (SAA) Display Symbology Evaluation
                Cyber Threat Information Requirements Investigation for UAV Crews
                Impact
            Intelligent Multi-Unmanned Vehicle Planner with Adaptive Collaborative/Control Technologies (IMPACT) Simulator
                Display Technology
                Control Technology
                Representative Research
                Impact
        Motion-Based Simulators
            Dynamic Environmental Simulator (DES)
                Display Technology
                Control Technology
                Representative Research
                Impact
            Disorientation Research Device
                Display Technology
                Control Technology
                Representative Research
                Impact
        In-Flight Simulators
            NASA’s OV-10
                Representative Research
                Impact
            Total In-Flight Simulator (TIFS) NC-131H Transport Aircraft
                Representative Research
                Impact
            Variable In-Flight Stability Test Aircraft (VISTA) Lockheed NF-16D Fighter Aircraft
                Representative Research
                Impact
            University of Iowa Operator Performance Laboratory Aero L-29 Delfin Jet
                Representative Research
                Impact
        Multisensory Displays and Controls
        Displays and Controls to Support Human–Machine Teaming
        Summary
        Acknowledgment
        References
        Acronyms/Abbreviations
    Chapter 2 Augmented Reality as a Means of Job Task Training in Aviation
        Augmented Reality (AR)
        Historical Overview: AR and Training
        Cognition and AR
            Elaboration and Recall
            Spatial Relations
            Memory Channels and AR
        Knowledge Development and Training Transfer
        What Is the Future of Job Training – Training on the Job Literally?
        Conclusion
        References
    Chapter 3 Civil Aviation: Flight Simulators and Training
        Introduction
        An Overview of Civil Aviation Training, Flight Simulators, and the Human Factors Therein
            Introduction
            Flight Simulator Basics
            Human Factors and Flight Simulators
            Major Drivers in Civil Aviation Pilot/Crew Training
        Flight Simulators and Flight Training Devices
            Overview
            Flight Simulators and Training
            Flight Training Devices and Training
            Flight Simulator and FTD Assessment
        SFAR 58, AND AQP
            History
            SFAR/AQP: Overview and Synopsis
            SFAR 58
            AQP, LOS/LOFT, and Simulators
        Line-Oriented Flight Training (LOFT)
            Background
        Maximizing LOFT: The Mission Performance Model and the Operational Decision-Making Paradigm
            LOFT: Current and Future
            Risk Identification and Management: Training and Evaluation with MPM and ODM Paradigm
            Mission Performance Model
            From CRM/MPM to ODM
        Operational Risk Management and Decision-Making
            Optimizing Performance during Complex Operations
            Introduction
            The Overall Mission Continuation Decision
            Determining Risk
            Operational Envelope
        The Unstable, Missed Approach Decision
            Bayesian Probability
            Problem-Solving under Conditions of Uncertainty
            The Takeoff “Go/No-Go” Decision
            Unexpected Operational Difficulties
            Optimizing the Decision Function
            Operational Analysis of the Takeoff Decision
            Conclusion
        ODM and MPM in LOFT Design, Development, and Evaluation
            Introduction
            LOF: DOM and MRM
            LOFT Design: Another Approach
            Training
        References
        Federal Aviation Administration Advisory Circulars (Ac) and Regulations
    Chapter 4 Integrating Effective Training and Research Objectives: Lessons from the Black Skies Series of Exercises
        Introduction
        The Black Skies Exercises
        Outcomes for Military Operators
            Performance Benefits and Transfer
            Auxiliary Benefits
        Research on Team Coordination Dynamics
            Communication Dynamics
            Physiological Dynamics
            Combining Communication with Physiological Data
        Operator Acceptance of Physiological Monitoring
        Evaluation of Training Capability
        Summary and Conclusion
        Acknowledgements and Dedication
        References
    Chapter 5 Extended Reality in Training Environments: A Human Factors Trend Analysis
        Background
        Methodological Approach
        Results
        Study Designs over Time
        Simulation Domains over Time
        Simulation Cluster Areas over Time
            Military Simulation
            Aerospace Simulation
            Driving Simulation
            Healthcare Simulation
            Manufacturing Simulation
            Entertainment Simulation
            Simulation Methods and Design
            General Simulation Areas
        Military Cluster Areas over Time
        Author Affiliations over Time
        Military Author Affiliations over Time
        Funding Agencies over Time
        Military and Government Funding over Time
        XR System Types over Time
        XR Systems’ Breakdown over Time
        Physiological Recording Systems over Time
        Conclusions
            Major Conclusions and Recommendations
        References
    Chapter 6 Mitigation of Motion Sickness Symptoms by Adaptive Perceptual Learning: Implications for Space and Cyber Environments
        Motion Symptoms
        Mitigation
        Individual Differences in Adaptation
        The Long-Term Retention, Conditioning, and Transfer of Adaptation
        Long-Lasting Adaptation
        Generalizability
        Adaptive Perceptual Learning (APL) Training
        Pre-Adaptation on VR
        Pre-Adaptation on Vection Drum
        Pre-Adaptation on VIMS
        Conclusion
        Acknowledgments
        In Honorem
        References
    Chapter 7 Decision-Making under Crisis Conditions: A Training and Simulation Perspective
        Introduction
        Effects of Time Stress and Uncertainty on Decision-Making
        Other Effects on Human Decision Makers under Crisis Conditions
        Decision-Making Theories
        Decision-Making Performance Measures
        Crisis Decision-Making Training
        General and Stress Training
        Simulation
        Microworld
        Conclusion
        References
    Chapter 8 Healthcare Simulation and Training
        Introduction
            Benefits of Simulation in Healthcare
            Drawbacks of Simulation in Healthcare
            Dimensions of Simulation
        History of Medical Simulation
            Mannequins
            Virtual Reality Systems
                Surgical Systems
                Collaborative and Immersive Training Systems
            Standardized Patients
            Hybrid Systems
        Training
        Team Training
            Benefits
            History and Scope of Team Training in Healthcare
        Training Transfer
        Healthcare Simulation and the Pandemic
        Conclusion
        References
    Chapter 9 Best Practices in Surgical Simulation
        Introduction
        Current Technologies Used in Surgical Simulation for Skills Training
            Technical Skills Simulation
                Low-Cost Simulators
                High-Cost Simulators
            Nontechnical Skills Simulation
                The Objective Structured Clinical Examination (OSCE)
                Team-Based Training
        Application of Simulation across the Continuum of Surgical Training
            Undergraduate Medical Education
            Graduate Medical Education
            Postgraduate Training of Practicing Surgeons
        Human Factors and Surgical Simulation
            Equipment Design and Ergonomics
            Performance Optimization
                Mental Skills Optimization and Coaching
                Developing Expertise
            Surgical Team Dynamics
            Utilizing Simulation to Minimize Subjectivity in Assessment
        Future of Simulation and Human Factors in Surgery
        Conclusion
        References
    Chapter 10 Healthcare Simulation Methods: A Multifaceted Approach
        Introduction
            What is Healthcare Simulation?
        Concepts in Healthcare Simulation
            Simulation Fidelity
            Psychological Safety
        Locations and Modes of Healthcare Simulation
        Applications of Healthcare Simulation
            Simulation for Practice and Learning
                Simulations with Reflective Debriefing
                Rapid Cycle Deliberate Practice
                Mastery Learning
                Just-in-Time Training
            Choice of Training Type
            Simulation for Evaluation and Testing
            Systems Testing
        Conclusion and Future Directions
        References
    Chapter 11 Design and Development of Algorithms for Gesture-Based Control of Semi-Autonomous Vehicles
        Introduction
        Background
            Gestures and Gesture Capture Technology
            Cognitive Loading Considerations
        Approach, Implementation, and Results
            Approach
            Developing Proper Training System Familiarization as a Prelude to Training
            Implementation and Results: Phase 1
                Gestures and LMC Measurements
                Virtual Environment Development
                User Testing
                Algorithm Redesign
            Implementation and Results: Phase 2
                Physical Demonstration Setup
                User Testing
        Summary and Conclusions
        References
    Chapter 12 The Influence of New Realities: How Virtual, Augmented, and Mixed Reality Advance Training Methods in Aviation
        Introduction
        Virtual, Mixed, and Augmented Reality as We See It … or Don’t
        The Growth of Technology in Aviation Training
        Use of AR, MR, and VR in the Aviation Field
        The Shortage and the Future
        Benefits, Drawbacks, and Resolutions
        Conclusion
        References
    Chapter 13 Training, Stress, Time Pressure, and Surprise: An Accident Case Study
        Introduction and Background
        Training and System Design
        An Accident Case Study: Colgan Air Flight 3407
        Why Didn’t Previous Training Prevent This Accident?
        Opportunities for Better Outcomes
            Training: A Countermeasure for Responding to Startle and Surprise
            Automation Design: Keeping the Human in the Loop Where Feasible
        Highlighting the Lessons Learned
        References
    Index

✦ Subjects


aviation, flight simulation


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