Overview: How to Invent (Almost) Anything covers a broad range of issues and processes needed for generating creative ideas and key processes examining these ideas in an analytical way whilst maintaining their creative power. The key process for bridging creative and analytical thinking outlined in
How to Invent (Almost) Anything
β Scribed by David Straker, Graham Rawlinson, Heledd Straker
- Publisher
- Spiro Press
- Year
- 2011
- Tongue
- English
- Leaves
- 322
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
βHow to Invent (Almost) Anythingβ is comprehensive guide to innovation and inventing of all kinds. Written in simple language, it demystifies how to be creative, how to evaluate, select and develop ideas right through to implementation.
Whether you are working alone or in teams, the book introduces a wide range of tools for thinking about ideas as well as the knowledge of the best solution routes, which have been researched with care by world experts in science and engineering.
The book has been produced by two good friends who have been involved in innovation and creativity for many years. Graham is a psychologist who became an innovation consultant and David is an engineer who became a psychologist. Both are successful authors who have written across a range of subjects, from mathematics to management. There experiences include innovating, facilitating and managing idea creation and development for blue-chip companies like Coca-Cola and Hewlett Packard, as well as being judges at UK and other International Invention and Innovation Shows.
Years in the making, the book was initially printed privately and successfully sold for a high price, but the economies of the internet are now being passed on to you in this great value Kindle edition.
Quotes:
βI found the book both light-hearted and profound. It deals with complex subjects with clarity and converts the complex into understandable fundamentals I can readily use as tools to see a problem in a different light."
-- George Prince (Founder of Synectics Inc., a USA and World Creativity and Innovation Consultancy, for which Graham used to work):
"An exciting integration of the art of scientific analysis and the science of creativity."
-- Vincent Nolan, former Chairman, Synectics Ltd., author of Open to Change (1981), The Innovators Handbook (1989) and, with Martin Brooks, The Changemakers Toolkit (1996):
βThis is a very important book. It sums up the essence of inventiveness in a way that all others have failed to thus far.β
-- Jeffrey Hyman, Director, The Innovation Exchange, Rank Hovis McDougall:
βIf you really want to invent something, whatever it is, then read this book!β
-- Paul Birch, Innovation Consultant and former Corporate Jester for British Airways:
Contents
Toolbox 1: Logical
1Analytical Invention
Part A: Simple Science
2Simple Science
3A Simple Science Lens
4Applied Simple Science
Toolbox 2: Scientific
5Basic TRIZ
6The TRIZ 7-step process
Part B: Psychobabble
7How the Brain Works
8The Motivating Fire
9Managing in a Complex World
Toolbox 3: Psychological
10Getting Past the Blocks
11Stimulating Ideas
Part C: Putting it all together
Toolbox 4: Holistic
12The TAO Process
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