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πŸ“

How to invent (almost) anything

✍ Scribed by Straker, David; Rawlinson, Graham


Publisher
Spiro Press
Year
2003
Tongue
English
Leaves
322
Category
Library

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✦ Synopsis


Overview: How to Invent (Almost) Anything covers a broad range of issues and processes needed for generating creative ideas and key processes examining these ideas in an analytical way whilst maintaining their creative power. The key process for bridging creative and analytical thinking outlined in the book is a user-friendly version of TRIZ, the Theory of Inventive Problem Solving: a process which is being adopted around the world by large and small companies alike. As a 'how to' book it offers practical, easy to use guidance on 'how to invent', and 'how to innovate' for products and services. To aid understanding of what is involved in innovation and invention, the book covers psychological insights into innovation, for an individual and in a company culture, and it introduces an easy but potentially revolutionising approach to scientific thinking.

✦ Subjects


KMKP: Management decision making


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