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HLSL and Pixel Shaders for XAML Developers

โœ Scribed by Walt Ritscher


Publisher
O'Reilly Media
Year
2012
Tongue
English
Leaves
202
Category
Library

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โœฆ Synopsis


Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, youโ€™ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, youโ€™ll also learn how create your own effects with XAML and Microsoftโ€™s HLSL shading language.
In the process, youโ€™ll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.
Learn how shaders help you extend the GPUโ€™s rendering capabilities
Explore prevailing shader types, such as color modification, blurring, and spatial transformation
Get a quick tour of the shader features, and use pre-built effects on image elements in your application
Examine the XAML ShaderEffect class to understand how WPF and Silverlight use shaders
Learn about the shader-specific tools available in Visual Studio and Expression Blend
Get up to speed on HLSL basics and learn how to create a variety of graphics effects

โœฆ Subjects


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