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H-Morph: an indirect approach to advancing front hex meshing

✍ Scribed by Steven J. Owen; Sunil Saigal


Book ID
102673368
Publisher
John Wiley and Sons
Year
2000
Tongue
English
Weight
872 KB
Volume
49
Category
Article
ISSN
0029-5981

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✦ Synopsis


H-Morph is a new automatic algorithm for the generation of a hexahedral-dominant ÿnite element mesh for arbitrary volumes. The H-Morph method starts with an initial tetrahedral mesh and systematically transforms and combines tetrahedra into hexahedra. It uses an advancing front technique where the initial front consists of a set of prescribed quadrilateral surface facets. Fronts are individually processed by recovering each of the six quadrilateral faces of a hexahedron from the tetrahedral mesh. Recovery techniques similar to those used in boundary constrained Delaunay mesh generation are used. Tetrahedra internal to the six hexahedral faces are then removed and a hexahedron is formed. At any time during the H-Morph procedure a valid mixed hexahedral-tetrahedral mesh is in existence within the volume. The procedure continues until no tetrahedra remain within the volume, or tetrahedra remain which cannot be transformed or combined into valid hexahedral elements. Any remaining tetrahedra are typically towards the interior of the volume, generally a less critical region for analysis. Transition from tetrahedra to hexahedra in the ÿnal mesh is accomplished through pyramid-shaped elements. Advantages of the proposed method include its ability to conform to an existing quadrilateral surface mesh, its ability to mesh without the need to decompose or recognize special classes of geometry, and its characteristic well-aligned layers of elements parallel to the boundary. Example test cases are presented on a variety of models.


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Q-Morph: an indirect approach to advanci
✍ S. J. Owen; M. L. Staten; S. A. Canann; S. Saigal 📂 Article 📅 1999 🏛 John Wiley and Sons 🌐 English ⚖ 414 KB

Q-Morph is a new algorithm for generating all-quadrilateral meshes on bounded three-dimensional surfaces. After first triangulating the surface, the triangles are systematically transformed to create an all-quadrilateral mesh. An advancing front algorithm determines the sequence of triangle transfor