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GURPS Classic: Mars

✍ Scribed by James L. Cambias


Publisher
Steve Jackson Games Incorporated
Year
2002
Tongue
English
Leaves
130
Category
Library

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✦ Synopsis


http://www.sjgames.com/gurps/books/mars/

✦ Table of Contents


Introduction
About the Author
1. Mars Observed
The Red Star
Early Theories and Observations
Percival Lowell: A Man, A Planet, A Canal
Naming Names
Gulliver’s Travels and the Moons of Mars
Men and Martians
The War(s) of the Worlds
Sword and Planet
Mars in Classic Science Fiction
Space Age Mars
Martians and Popular Fears
Mars Probes
2. Mars in Reality
Basic Physical Data
The Planet
Motion
Conditions
Time on Mars
What to Wear
Calling Home
Climate
Atmosphere
The Mean Datum
Soil
Water
Resources
Hazards
What Mars Doesn’t Have
Features
Uplands and Lowlands
Tharsis and Elysium
The Caverns of Mars?
Topographic Map of Mars in 2002 – Mercator Projection
Topographic Map of Mars in 2002 – Stereographic Projections
Martian Geography
Channels and Valleys
Crater Basins
The Polar Caps
Missions to the Moons
The Moons of Mars
Phobos
Deimos
Life on Mars?
Conditions in the Past
Where Life Might Survive
Looking for Life
Invaders from Earth
The Martian Meteorite
Getting to Mars
Mars Direct
The NASA Design Reference Mission
Trajectories
New Rocket Engines
Mars One-Way
Regular Service: The Mars Cycler
The Cycler Spacecraft
The Mars Lander
Getting Around on Mars
Mars 1956
3. Mars in Fiction and Myth
Dial M For Martian
Hard Science vs. Planetary Romance
Primitive vs. Advanced
Silly Mars
Three Little Men From Mars Are We
Dying World vs. New Frontier
Mystic Mars
Mars in Astronomy
Mars and the Cabal
The Mars Effect
Space Gods From Mars?
Mars in Alchemy
Worlds in Collision
Mars in Magic
Sailing Through the Crystal Spheres
Weird Mars
Pyramids of Mars?
Artificial Moons?
Fortean Mars
Velikovskian Mars
Capricorn One
Spiritualist Mars
Illuminated Mars
4. Domed Mars
Colonies on Mars
The First Base
Chryse Colony 2050
Chryse Planitia 2050
Other Colonies in 2050
Domed Colonies in 2050 – Western Hemisphere
Domed Colonies in 2050 – Eastern Hemisphere
Deimos Base
Life Under Glass
Somebody Else Is On Mars
Secret Colonies
Technology
Ground Vehicles
Mars Rover
Vehicle Statistics
Pressurized Rover
Power Unit Trailer
Aircraft
Mars Blimp
Robots
The Mars Launcher
Mars Pioneers
Administrator
Astronaut
Mars Suits
Colonist
Mission Specialist
Prospector
Rebel
Kids on Mars?
Scientist
Weapons
Technician
Vehicle Operator
Advantages, Disadvantages, and Skills
Advantages
Master Minds of Mars
Disadvantages
Skills
Campaigns and Adventures
Disaster!
Martian Gold Rush
Return of the Martians
Independence
Other GURPS Settings
Squatters
Martian Marshal
5. Terraformed Mars
Preserving the Old World
What if it Goes Wrong?
Terraforming
Why Terraform?
What Mars Needs
Big Jobs
Biology
Mars Needs . . . Um
The New World
Phase One
Phase Two
Phase Three
The New Landscape
Hydrographic Map of Terraformed Mars
Time Scale
Martian Organisms
Mars Colonists
Planet of Roofs
Moving Mars
Society on Terraformed Mars
Humans into Martians
The Skyhook
Elevator Car
Genetic Engineering Packages
Characters
Red Planet, Blue Sky
Pedal Ultralight (TL9)
Martian Prickly Pear
Advantages, Disadvantages, and Skills
Advantages
Disadvantages
Skills
Campaigns and Adventures
Greens vs. Reds
Other GURPS Books
Mars vs. Earth
Ski Olympus Mons!
6. Superscience Mars
Geography
The Martians
Other Kinds of Martians
Biology
History
Martian Psionics
Martian Society
Domed Cities
Martian Names
Martian Technology
Flying Saucers
Attack Saucer
Transport Saucer
The Tripod Expeditionary Force
Martian Tripod
Characters
Martian Character Types
Martian Mutants
Advantages
Disadvantages
Skills
Campaigns and Adventures
Invaders From Mars
Invaders From Earth
Other GURPS Settings
Rival Planets
The Solar Federation
The Martian Campaign
7. Dying Mars
The Landscape
How a Planet Dies
The Past – or the Future?
Canals and Territories of Dying Mars
Inhabitants
Cities and Kingdoms
The Marineris Cities
Map of Marineris Cities
The Underground Empire
Ruins and Lost Cities
The Acidalian Theocracy
The Hellan Empire
Pirates of Mars
Nomads of the Desert
Swords and Superscience
Ancient Wonders
High-Tech Transportation
Peroxide Pistol
Or Is It Magic?
Ceramic Guns and Glass Daggers
Martian Beasts
Sand-Sharks
Riding-Lizards
Night Horrors
Characters and Abilities
Character Templates
Advantages
Disadvantages
Skills
Campaigns and Adventures
Men From Earth
Other GURPS Settings
Sand Raiders of Mars
Merchants of Mars
The Last Engineers
Bibliography
Index

✦ Subjects


GURPS


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