http://www.sjgames.com/gurps/books/Autoduel/
GURPS Classic: Illuminati
✍ Scribed by Nigel D. Findley
- Publisher
- Steve Jackson Games Incorporated
- Year
- 2000
- Tongue
- English
- Leaves
- 130
- Category
- Library
No coin nor oath required. For personal study only.
✦ Synopsis
http://www.sjgames.com/gurps/books/Illuminati/
✦ Table of Contents
Introduction
And So It Came to Pass
About GURPS
About the Author
Disclaimer
Ruling the World
Orders of Initiation
The Illuminati Abroad
The Illuminati Today
Illuminati Propaganda
Other Historical Illuminati
The Campaign
Controlled Organizations
Conspiracies Everywhere!
Roleplaying the Illuminati
For Every Conspiracy There Is An Equal And Opposite Conspiracy
The Paranoid’s Delight
“I Think We’re Property”
Be Paranoid About Satellites
Connections
Seven More Things To Be Paranoid About
About This Book
Victory in an Illuminated Campaign
An Illuminated Glossary
50 Awful Things About The Illuminati
1. Characters
Character Types
Advantages, Disadvantages and Skills
Advantages
New Advantages
Disadvantages
New Disadvantages
Skills
New Skills
Equipment
Wealth and Status
Status
Jobs
Job Table
2. The Illuminated Campaign
There Are No Bad Guys
Sympathy for the Conspiracy
Developing a Power Structure
The Center of the Web
Illustrious Illuminati
Illuminati Warlords
The Gold Standard
Power Structures
Controlling Subordinate Groups
Taking Over a Government
Building the Power Structure
Individual Agents
The Cybergate Caper
Just Because You’re Paranoid
Mapping the Conspiracy
When the Doctors Aren’t Out to Help You
Sample Power Structure
“Winging It”
The Conspiracy of Magic
Getting the Characters Involved
The Conspiracy of Technology
Campaign Crossovers
“Keep Your Day Job . . .”
Time Travel
Humorous Illuminati
Other Times and Places
The Cabal
David Hawkins, Tabloid “Reporter”
Adventure Seeds
Terribilis Est
Spitting Image
Sarah Barstow, Photographer
Scavenger Hunt
Tony Kwan, Fringe Researcher
Ghost in the Machine
Mail Call
Lamont Gray, “Consultant”
Telephone Tag
Lost Legacy
Jean-Jacques Martel, Conspirator
Systematic Delusion
3. Illuminated Groups
The Illuminati
The “Round Table” Conspiracy
The Merovingian Dynasty
The Cathars
Basing the Campaign on the Card Game
The Prieuré de Sion
Alphans
The Alphans
Alphan Characters
The “Time Meddlers”
The Bermuda Triangle
The Network
The Discordian Society
Society of Assassins
The Illuminated Templars
The Bavarian Illuminati
Other Organizations
Banks
“The Gnomes of Zurich”
Environmental Protesters and Ecoterrorists
Freemasons
The Society of Light
Intelligence Agencies
The Mafia
Knights Templar
Major Corporations
Prohibition and the Mafia
Organized Crime
Using Public Opinion
Organized Religion
Phone Companies
The Unions
Moving the Mountain
4. Why Does Mr. Beamish Have Tinfoil in His Hat?
Gradual Illumination
Meaningless Tasks
They Know Where You Are
Mysterious Events
M.A.P
The Conspiracy of the Tabloids
Strange People
Warnings
Rumormonger
Accidents
Reasons and Explanations
“Gizmos”
Where Are They Hiding?
Testing, Testing
Other Opponents of the Illuminati
So Why Are They So Secretive?
5. Just the Facts, Ma'am
The PCs Alone
Looking to the Past
Secret Communication
Coincidences and Accidents
Ciphers and Codes
Invitation From the Illuminati
Destruction
Wheels Within Wheels, Groups Within Groups
Manipulation
The Midnight Sun
The Set-Up
Protecting the PCs
Humor – The Perfect Weapon
The Test
False Evidence
Friends and Relations
Hostile Actions
Motives
They’re Not Real!
Clear-Headed
Going to the Authorities
Getting the Word Out
I Know I’m Paranoid, But Am I Paranoid Enough?
Giving (Dis)Credit Where Credit is Due
Calling the Cops
The Conspiracy of Coincidence
The Conspiracy Reacts
Enter the MIBs
Warnings from Other Sources
The Protocols of the Elders of Zion
Reverse Psychology
Heroes and Villains
Unexpected Foes
Surprising Allies
Hanger 13
The Hidden Truth
6. The Men in Black
“The Illuminati Want You” – Joining a Secret Society
A Typical Man In Black
Superhuman or Inhuman MIBs
Who’s In Charge?
Missions
Blood Samples
Mission Types
Membership in a Conspiratorial
Group
Unwilling Tools
Symbols and Signs of the Illuminati
Rituals and Trappings
Adventure Design
Public Symbols
Working Against the Illuminati – Or Are You?
. . . And How?
Help Wanted!
Patronage
Non-Conspiratorial Patrons
7. Fnord!
Secret Societies in Real Life
Conspiratorial Groups in the Past
“Special Projects”
Incompetent Conspirators
“Small-c” Conspiracies
The Illuminati in a Non-Illuminated
Game
The Illuminati Exist
The Church of New Beginnings
Council for a Free America
The Illuminati are Dead!
Other Genres
Fundamental Truth
The Jokers
8. Press the Button Marked "Help"
Counter-Moves
Mind Alteration
Chemically-Induced Amnesia
Attitude Chips
Complexity
Mood
The Conspiracy is a Fake!
Maintaining the Mood
“Unlocking” Implanted Information
The Mind Control Laser
Lost in the Fog
If All Else Fails
Things Man Was Not Meant to
Know
And Just WHAT Is FNORD?
Bibliography
Index
✦ Subjects
GURPS
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