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Geometry for Computer Graphics: Formulae, Examples and Proofs

โœ Scribed by John A. Vince


Publisher
Springer
Year
2004
Tongue
English
Leaves
359
Edition
1st Edition.
Category
Library

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โœฆ Synopsis


A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic. Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems; a glossary of terms used in geometry.


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Geometry for Computer Graphics: Formulae
โœ John Vince ๐Ÿ“‚ Library ๐Ÿ“… 2004 ๐ŸŒ English

A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic. Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems;

Geometry for Computer Graphics: Formulae
โœ John Vince ๐Ÿ“‚ Library ๐Ÿ“… 2004 ๐ŸŒ English

A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic. Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems;

Geometry for Computer Graphics: Formulae
โœ John A. Vince ๐Ÿ“‚ Library ๐Ÿ“… 2005 ๐Ÿ› Springer ๐ŸŒ English

A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic. Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problem

Geometry for Computer Graphics: Formulae
โœ John Vince ๐Ÿ“‚ Library ๐Ÿ“… 2005 ๐Ÿ› Springer ๐ŸŒ English

A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic. Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problem

Geometry for Computer Graphics: Formulae
โœ John Vince MTech, PhD, CEng, FBCS (auth.) ๐Ÿ“‚ Library ๐Ÿ“… 2005 ๐Ÿ› Springer-Verlag London ๐ŸŒ English

<p><P>Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D ob