The book, Logic, Language and Games offers a detailed introduction to game theory and its basic concepts, such as strategies, backward induction, Nash equilibrium, and then applies them to the study of logical and semantic notions like connectives, quantifiers, truth, and logical equivalence. The bo
Games and Language
- Category
- Fiction
No coin nor oath required. For personal study only.
π SIMILAR VOLUMES
This is a short description of the doctoral dissertation of Tapani Hyttinen under the supervision of Docent Juha Oikkonen.
Oxford University Press. 1986. - 208 p. Designed to make language learning enjoyable and effective, this book includes games for all age groups and language levels.Each chapter begins with a short introduction, and each game is then explained clearly and practically. The book is especially suitable
Recent years witnessed an increased interest in formal pragmatics and especially the establishment of game theory as a new research methodology for the study of language use. Game and Decision Theory (GDT) are natural candidates if we look for a theoretical foundation of linguistic pragmatics. Over
<p>Recent years witnessed an increased interest in formal pragmatics and especially the establishment of game theory as a new research methodology for the study of language use. Game and Decision Theory (GDT) are natural candidates if we look for a theoretical foundation of linguistic pragmatics. Ov
<p><span>Video and computer games in their cultural contexts.</span><span><br></span></p><p><span>As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and m