<p><P><STRONG><EM>"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java."</EM></STRONG></P><P><STRONG><EM>Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member</EM></STRONG></P><P>Increasingly
Foundations of 3D Graphics Programming: Using JOGL and Java3D
โ Scribed by Jim X. Chen, Chunyang Chen (auth.)
- Publisher
- Springer-Verlag London
- Year
- 2008
- Tongue
- English
- Leaves
- 409
- Edition
- 2
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Subjects
Computer Graphics; Computer Imaging, Vision, Pattern Recognition and Graphics; Software Engineering/Programming and Operating Systems; Special Purpose and Application-Based Systems
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