The prevailing paradigm in the design of curve and surface algorithms could be described as being control-points oriented. The limitations of this approach are explored, and an alternative paradigm is presented that combines object-oriented design with two well known approximation algorithms that ar
Fast curve and surface generation for interactive shape design
โ Scribed by Wolfgang Strasser
- Publisher
- Elsevier Science
- Year
- 1982
- Tongue
- English
- Weight
- 823 KB
- Volume
- 3
- Category
- Article
- ISSN
- 0166-3615
No coin nor oath required. For personal study only.
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