๐”– Bobbio Scriptorium
โœฆ   LIBER   โœฆ

Extra Lives: Why Video Games Matter

โœ Scribed by Bissell, Tom


Book ID
109650757
Publisher
Vintage
Year
2010
Tongue
English
Weight
786 KB
Category
Fiction
ISBN-13
9780307379283

No coin nor oath required. For personal study only.

โœฆ Synopsis


Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of thirty-four. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said of you, or of someone you know. Until recently, Bissell was somewhat reluctant to admit to his passion for games. In this, he is not alone. Millions of adults spend hours every week playing video games, and the industry itself now reliably outearns Hollywood. But the wider culture seems to regard video games as, at best, well designed if mindless entertainment. Extra Lives is an impassioned defense of this assailed and misunderstood art form. Bissell argues that we are in a golden age of gaming--but he also believes games could be even better. He offers a fascinating and often hilarious critique of the ways video games dazzle and, just as often, frustrate. Along the way, we get firsthand portraits of some of the best minds (Jonathan Blow, Clint Hocking, Cliff Bleszinski, Peter Molyneux) at work in video game design today, as well as a shattering and deeply moving final chapter that describes, in searing detail, Bissell's descent into the world of Grand Theft Auto IV, a game whose themes mirror his own increasingly self-destructive compulsions. Blending memoir, criticism, and first-rate reportage, Extra Lives is like no other book on the subject ever published. Whether you love video games, loathe video games, or are merely curious about why they are becoming the dominant popular art form of our time, Extra Lives is required reading.


๐Ÿ“œ SIMILAR VOLUMES


cover
โœ Bissell, Tom ๐Ÿ“‚ Fiction ๐Ÿ“… 2010 ๐Ÿ› Random House, Inc. ๐ŸŒ English โš– 492 KB

EDITORIAL REVIEW: Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of thirty-four. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as *Far Cry 2, Left 4 Dead, BioShock, *and* Obliv

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โœ Bissell, Tom ๐Ÿ“‚ Fiction ๐Ÿ“… 2010 ๐Ÿ› Random House, Inc. ๐ŸŒ English โš– 348 KB

EDITORIAL REVIEW: Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of thirty-four. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as *Far Cry 2, Left 4 Dead, BioShock, *and* Obliv

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โœ Bissell, Tom ๐Ÿ“‚ Fiction ๐Ÿ“… 2010 ๐Ÿ› Random House, Inc. ๐ŸŒ English โš– 493 KB

### From Publishers Weekly Starred Review. Grand Theft Auto IV is both a waste of time and the most colossal creative achievement of the last 25 years, according to this scintillating meditation on the promise and discontents of video games. Journalist Bissell (\_Chasing the Sea\_) should know; the

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โœ Bissell, Tom ๐Ÿ“‚ Fiction ๐Ÿ“… 2010 ๐Ÿ› Random House, Inc. ๐ŸŒ English โš– 349 KB

### From Publishers Weekly Starred Review. Grand Theft Auto IV is both a waste of time and the most colossal creative achievement of the last 25 years, according to this scintillating meditation on the promise and discontents of video games. Journalist Bissell (\_Chasing the Sea\_) should know; the

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โœ Tom Bissell ๐Ÿ“‚ Fiction ๐Ÿ“… 2011 ๐Ÿ› Vintage Books ๐ŸŒ English โš– 210 KB ๐Ÿ‘ 1 views

"In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what t