This book will teach you the core concepts of blockchain technology in a concise manner through straightforward, concrete examples using a range of programming languages, including Python and Solidity. The 50 programs presented in this book are all you need to gain a firm understanding of blockchain
Essentials of Interactive Computer Graphics: Concepts and Implementation
โ Scribed by Kelvin Sung, Peter Shirley, Steven Baer
- Publisher
- A K Peters/CRC Press
- Year
- 2008
- Tongue
- English
- Leaves
- 540
- Edition
- Har/Cdr
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX
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This book will teach you the core concepts of blockchain technology in a concise manner through straightforward, concrete examples using a range of programming languages, including Python and Solidity. The 50 programs presented in this book are all you need to gain a firm understanding of blockchain
<p>A unified and coherent introduction to the notion of abstraction in interactive computer graphics is provided by this book. Abstraction entails refinement of images based on geometric models so as to reflect the importance of the features of the model for the dialog context and the visualization
<span>Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. </span><span>Computer Graphics and Geometric Modelling: Implementation and Algorithms</span><