<p> With over 150,000 apps in the App Store, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. User
Designing the iPhone User Experience
β Scribed by Suzanne Ginsburg
- Publisher
- Addison-Wesley
- Year
- 2010
- Tongue
- English
- Leaves
- 327
- Category
- Library
No coin nor oath required. For personal study only.
π SIMILAR VOLUMES
Given the fiercely competitive state of the iPhone app landscape,Β it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flatterin
"In her book "Designing the iPhone User Experience," Suzanne Ginsburg takes a fresh look at cutting-edge, user-centered design from the perspective of designing mobile user experiences for the iPhone. Her book brings together everything you need to know to design great products for mobile contexts."
Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flatterin
Toby Boudreaux's PROGRAMMING THE IPHONE USER EXPERIENCE comes from the CTO of the Barbarian Group, which specializes in Mac and iPhone development. This book will help teach the basics of the Cocoa Touch framework for building iPhone and iPod applications, offering theory blended with best practices