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Designing Games: A Guide to Engineering Experiences

โœ Scribed by Tynan Sylvester


Publisher
O'Reilly Media
Year
2013
Tongue
English
Leaves
415
Category
Library

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โœฆ Synopsis


Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends.


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