Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayโs hit video games. Youโll learn principles and practices for crafting games that generate emotionally charged experiencesโa combination of elegant game mechanics, compelli
Designing Games: A Guide to Engineering Experiences
โ Scribed by Tynan Sylvester
- Publisher
- O'Reilly Media
- Year
- 2013
- Tongue
- English
- Leaves
- 415
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends.
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<DIV><p>Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayโs hit video games. Youโll learn principles and practices for crafting games that generate emotionally charged experiencesโa combination of elegant game mechanics,
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