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Designing Games: A Guide to Engineering Experiences

โœ Scribed by Tynan Sylvester


Publisher
O'Reilly Media
Year
2013
Tongue
English
Leaves
415
Category
Library

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โœฆ Synopsis


Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayโ€™s hit video games. Youโ€™ll learn principles and practices for crafting games that generate emotionally charged experiencesโ€”a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.

In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design.

  • Create game mechanics to trigger a range of emotions and provide a variety of play
  • Explore several options for combining narrative with interactivity
  • Build interactions that let multiplayer gamers get into each otherโ€™s heads
  • Motivate players through rewards that align with the rest of the game
  • Establish a metaphor vocabulary to help players learn which design aspects are game mechanics
  • Plan, test, and analyze your design through iteration rather than deciding everything up front
  • Learn how your gameโ€™s market positioning will affect your design

โœฆ Table of Contents


Preface |......Page 7<br> Part One | Engines of Experience......Page 9<br>  1   |   Engines of Experience......Page 15<br> Part Two | Game Crafting......Page 53<br>    2   |   Elegance......Page 57<br>   3   |   Skill......Page 71<br>  4   |   Narrative......Page 89<br>  5   |   Decisions......Page 127<br> 6   |   Balance......Page 163<br>   7   |   Multiplayer......Page 183<br>   8   |   Motivation and Fulfillment......Page 211<br>    9   |   Interface......Page 227<br> 10  |   The Market......Page 255<br> Part Three | Process......Page 275<br> 11  |   Planning and Iteration......Page 285<br>    12  |   Knowledge Creation......Page 319<br>    13  |   Dependencies......Page 331<br>  14  |   Authority......Page 345<br> 15  |   Motivation......Page 357<br>    16  |   Complex Decisions......Page 371<br> 17  |   Values......Page 379<br>Endgame......Page 383<br>Recommended Books......Page 385<br>Quiz Answers......Page 387<br>Sources......Page 389<br> Index......Page 395<br>

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