A multiple and cross channel example: setting an appointment -- Places, routes, and abstraction -- A layered framework for the conceptual model -- The function layer -- The configuration layer -- The navigation and policy layer -- The detailed layers -- Summary of the components of the conceptual mo
Designing for the User Experience in Learning Systems
β Scribed by Evangelos Kapros, Maria Koutsombogera
- Publisher
- Springer International Publishing
- Year
- 2018
- Tongue
- English
- Leaves
- 256
- Series
- HumanβComputer Interaction Series
- Edition
- 1st ed.
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
While the focus of the UX research and design discipline and the Learning Sciences and instructional design disciplines is often similar and almost always tangential, there seems to exist a gap, i.e. a lack of communication between the two fields. Not much has been said about how UX Design can work hand-in-hand with instructional design to advance learning. The goal of this book is to bridge this gap by presenting work that cuts through both fields. To illustrate this gap in more detail, we provide a combined view of UX Research and Design & Educational Technology. While the traditional view has perceived the Learning Experience Design as a field of Instructional Design, we will highlight its connection with UX, an aspect that has become increasingly relevant.
Our focus on user experience research and design has a unique emphasis on the human learning experience: we strongly believe that in learning technology the technological part is only mediating the learning experience, and we do not focus on technological advancements per se, as we believe they are not the solution, in themselves, to the problems that education is facing.
This book aims to lay out the challenges and opportunities in this field and highlight them through research presented in the various chapters. Thus, it presents a unique opportunity to represent areas of learning technology that go very far beyond the MOOC and the classroom technology. The book provides an outstanding overview and insights in the area and it aims to serve as a significant and valuable source for learning researchers and practitioners.
The chapter "User requirements when designing learning e-content: interaction for all" is available open access under a CC BY 4.0 license at link.springer.com⦠Table of Contents
Front Matter ....Pages i-xii
Introduction: User Experience in and for Learning (Evangelos Kapros, Maria Koutsombogera)....Pages 1-13
Front Matter ....Pages 15-15
Education, Technology and Design: A Much Needed Interdisciplinary Collaboration (Muriel Garreta-Domingo, Davinia HernΓ‘ndez-Leo, Peter B. Sloep)....Pages 17-39
A Universally Accessible Self-assessment Gamified Framework and Software Application to Capture 21st Century Skills (Kathy Kipp, Evangelos Kapros, Ian OβKeeffe)....Pages 41-64
Designing Pedagogy for Virtual Worlds in Multicultural Environments (Elaine Hoter, Manal Yazbak Abu Ahmad)....Pages 65-80
The CHI of Teaching Online: Blurring the Lines Between User Interfaces and Learner Interfaces (David Joyner)....Pages 81-102
Front Matter ....Pages 103-103
User Requirements When Designing Learning e-Content: Interaction for All (Pilar Orero, Irene Tor-Carroggio)....Pages 105-121
iMuSciCA: Interactive Music Science Collaborative Activities for STEAM Learning (Vassilis Katsouros, Evita Fotinea, Renaat Frans, Erica Andreotti, Petros Stergiopoulos, Manolis Chaniotakis et al.)....Pages 123-154
A Case Study of Peer Feedback as a Continuous Assessment Tool for Transversal Competencies (Mirjam Neelen, Evangelos Kapros, Eddie Walsh)....Pages 155-175
Constructive Learning by Teaching: Flip-Flop, Peer Evaluation, and Agile Tooltip: Making and Taking Peer Quizzes Synchronized with Lecture Screencasts (Jan Stelovsky, Michael-Brian Ogawa, Branden Ogata, Umida Stelovska)....Pages 177-200
Using Animation to Enrich Learning Experience in Sketch-Based Physics Tutoring Systems (Salman Cheema, Joseph J. LaViola Jr.)....Pages 201-227
Back Matter ....Pages 229-251
β¦ Subjects
Computer Science; User Interfaces and Human Computer Interaction; Educational Technology; Learning and Instruction
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