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Design thinking research: building innovators

โœ Scribed by Leifer, Larry J.;Meinel, Christoph;Plattner, Hasso


Publisher
Springer
Year
2015
Tongue
English
Leaves
287
Series
Understanding innovation
Category
Library

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โœฆ Synopsis


Preface; Contents; Introduction -- Design Thinking Is Mainly About Building Innovators; 1 Is It Really About Building People?; 2 What Are the Rules for Building Design Thinkers Who Innovate?; 3 The HPI-Stanford Design Thinking Research Program; 3.1 Program Vision; 3.2 Program Priorities; 3.3 Road Map Through This Book; 3.4 Part I: Assessing Influential Factors in Design Thinking; 3.5 Part II: Empowering Team Collaboration; 3.6 Part III: Supporting Information Transfer; 4 Summary; References; Part I: Assessing Influential Factors in Design Thinking.;Design thinking as a user-centric innovation method has become more and more widespread during the past years. An increasing number of people and institutions have experienced its innovative power. While at the same time the demand has grown for a deep, evidence-based understanding of the way design thinking functions. This challenge is addressed by the Design Thinking Research Program between Stanford University, Palo Alto, USA and Hasso Plattner Institute, Potsdam, Germany. Summarizing the outcomes of the 5th program year, this book imparts the scientific findings gained by the researchers t.

โœฆ Table of Contents


Preface
Contents
Introduction --
Design Thinking Is Mainly About Building Innovators
1 Is It Really About Building People?
2 What Are the Rules for Building Design Thinkers Who Innovate?
3 The HPI-Stanford Design Thinking Research Program
3.1 Program Vision
3.2 Program Priorities
3.3 Road Map Through This Book
3.4 Part I: Assessing Influential Factors in Design Thinking
3.5 Part II: Empowering Team Collaboration
3.6 Part III: Supporting Information Transfer
4 Summary
References
Part I: Assessing Influential Factors in Design Thinking. Empathy via Design Thinking: Creation of Sense and Knowledge1 Introduction
2 What Is Empathy?
3 Method
4 Empathy in Design Thinking
5 External Empathy
5.1 Contradictory Requirements
5.2 Positive Identity Construction
6 Internal Empathy
6.1 Empathy or Sympathy?
6.2 Solidarity
7 Conclusion and Outlook
References
Developing Novel Methods to Assess Long-Term Sustainability of Creative Capacity Building and Applied Creativity
1 Introduction
2 Behavioral Correlates of Enhanced Creative Capacity
3 Experimental Design to Assess Long-Term Sustainability of Creative Capacity Enhancement. 4 Need for a Twenty-First Century Creative Capacity Assessment5 Implications/Future Work
References
The Personal Trait Myth: A Comparative Analysis of the Innovation Impact of Design Thinking Tools and Personal Traits
1 Introduction
2 Background
2.1 Design Thinking Contexts
2.1.1 Environment
2.1.2 Materials
2.1.3 Design Teams
2.1.4 Design Questions
2.1.5 Contexts of Mutability
3 Development of an Experimental Approach to Examine Dispositional and Situational Determinants of Design Performance
3.1 Selecting Problem and Solution Focus as a Key Dispositional Factor. 3.2 Tasks to Characterize Design Process and Design Outcomes3.3 Testing Our Approach Through an Experiment: Experiment on Problem Oriented vs. Solution Oriented Process Priming
3.3.1 Participants
3.3.2 Procedure
3.3.3 Measures
3.3.4 Results
Quantitative Measures
Qualitative Observations
3.3.5 Discussion
4 Conclusion
References
Theaters of Alternative Industry: Hobbyist Repair Collectives and the Legacy of the 1960s American Counterculture
1 Introduction
1.1 Why Study Repair? And Why Study Hobbyists?
1.2 Research Methods
2 What We ฬve Learned So Far. 2.1 Comprehensive Design and Repair2.2 Beyond the Individual: Repair as Conceptual Framework
3 Repair as a Social Movement: Insights for Design Researchers
References
Part II: Empowering Team Collaboration
Assessing the Development of Design Thinking: From Training to Organizational Application
1 Introduction
2 Study 1: Constructing a d. School Executive Education Instructional Model
2.1 Method
2.1.1 Participants
2.1.2 Procedure
2.1.3 Materials
2.2 Results
2.2.1 Coaching Tactics
2.2.2 Participant Responses
2.3 Discussion.

โœฆ Subjects


bedrijfsinformatiesystemen;bedrijfswetenschap;Business mathematics & systems;computer sciences;computerwetenschappen;Design--Philosophy;economics;Economics (General);economie;Economie (algemeen);Engineering design;informatiesystemen;Information architecture;information systems;innovaties;innovations;Management, bedrijfskunde, organisatiekunde (algemeen);management information systems;management science;Management studies, Business Administration, Organizational Science (General);Research & devel


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