๐”– Scriptorium
โœฆ   LIBER   โœฆ

๐Ÿ“

Design and Implementation of 3D Graphics Systems

โœ Scribed by Jonas de Miranda Gomes (Author); Luiz Velho (Author); Mario Costa Sousa (Author)


Publisher
A K Peters/CRC Press
Year
2012
Leaves
352
Edition
1
Category
Library

โฌ‡  Acquire This Volume

No coin nor oath required. For personal study only.

โœฆ Synopsis


Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D com

โœฆ Table of Contents


Introduction. Objects and Graphics Devices. Interaction and Graphical Interfaces. Geometry. Color. Digital Image. Description of 3D Scenes. 3D Geometric Models. Modeling Techniques. Hierarchies and Articulated Objects. Viewing and Camera Transformations. Surface Clipping for Viewing. Rasterization. Visible Surface Calculation. Local Illumination Models. Global Illumination. Mapping Techniques. Shading. 3D Graphics Systems. Bibliography. Index.

โœฆ Subjects


Arts;Gaming & Animation;Gaming;Computer Science;Computer Graphics & Visualization


๐Ÿ“œ SIMILAR VOLUMES


Operating Systems Design and Implementat
โœ Andrew S Tanenbaum, Albert S Woodhull ๐Ÿ“‚ Library ๐Ÿ“… 2006 ๐Ÿ› Prentice Hall ๐ŸŒ English

Many people who are commenting on the book by Tanenbaum are people who are writing after the year 2000. Operating system developed has had a long history since 1970 when Unix was developed. After that there was no significant movement on the Unix like systems (of course Microsoft and Apple were wo

Operating Systems Design and Implementat
โœ Andrew S. Tanenbaum ๐Ÿ“‚ Library ๐Ÿ“… 1997 ๐Ÿ› Prentice Hall, Inc. ๐ŸŒ English

The Second Edition of this best-selling introductory operating systems text is the only textbook that successfully balances theory and practice. The authors accomplish this important goal by first covering all the fundamental operating systems concepts such as processes, interprocess communication,

Operating Systems: Design and Implementa
โœ Andrew S. Tanenbaum ๐Ÿ“‚ Library ๐Ÿ“… 1987 ๐Ÿ› Prentice-Hall ๐ŸŒ English

Most books on operating systems are strong on theory and weak on practice. This one aims to provide a better balance between the two. It covers all the fundamental principles in detail, including processes, interprocess communication, semaphores, monitors, message passing, remote procedure call, s

Operating Systems Design and Implementat
โœ Tanenbaum, Andrew S;Woodhull, Albert S ๐Ÿ“‚ Library ๐Ÿ“… 2006 ๐Ÿ› Prentice-Hall ๐ŸŒ English

<i><b>Operating Systems Design and Implementation, 3e</b></i>, is ideal for introductory courses on computer operating systems. Written by the creator of Minux, professional programmers will now have the most up-to-date tutorial and reference available today. Revised to address the latest version of