Two young adventurers are drawn into theworld of Xanth through a computer game and find themselves in adesperate race against time when treachery, danger, and deceit placeXanth itself in peril, as they learn that some things are moreimportant than winning.
Demons Don't Dream
β Scribed by Piers Anthony
- Book ID
- 101185886
- Publisher
- Del Rey Books;New English Library
- Year
- 1993;1994
- Tongue
- English
- Weight
- 188 KB
- Edition
- New ed
- Category
- Fiction
- ISBN
- 0450598918
No coin nor oath required. For personal study only.
β¦ Synopsis
Beloved by millions of readers around the world, Piers Anthony's Xanth novels are among the most popular fantasy adventures ever published. Demons Don't Dream begins a thrilling new Xanth sequence, as a pair of young adventurers play for the highest stakes of all: the future of Xanth--and of Earth as well!
Drawn into Xanth by a harmless-looking computer game, two young people find themselves competing for a precious prize: Dug, who is beguiled by a beautiful serpent-princess, and Kim, who discovers her favorite fantasy realm has suddenly become frighteningly real.
In a desperate race against time, Dug and Kim battle their way across the wondrous, perilous land of Xanth, testing their courage against dozens of fearsome obstacles (and their wits against a host of outrageous puns!) But when treachery, danger, and deceit place Xanth itself in peril, Dug and Kim learn that some things are more important than winning or losing.
A breathtaking, madcap quest filled with fearsome monsters and far-fetched fun, Demons Don't Dream is vintage Xanth, an unforgettable escapade from fantasy's most imaginative storyteller.
Library : Fantasy
Universes : Xanth [16]
Formats : EPUB
ISBN : 9780450598913
π SIMILAR VOLUMES
**"Series fans will find themselves right at home" as a computer game draws two players into the illusion-, pun-, and dragon-filled land of Xanth (*Kirkus Reviews*).** Sixteen-year-old Dug has yet to be impressed by a computer game, but that's before he gets hooked by Companions of Xanthβand
**"Series fans will find themselves right at home" as a computer game draws two players into the illusion-, pun-, and dragon-filled land of Xanth (*Kirkus Reviews*).** Sixteen-year-old Dug has yet to be impressed by a computer game, but that's before he gets hooked by Companions of Xanthβand
Two young adventurers are drawn into theworld of Xanth through a computer game and find themselves in adesperate race against time when treachery, danger, and deceit placeXanth itself in peril, as they learn that some things are moreimportant than winning.
Series fans will find themselves right at home as a computer game draws two players into the illusion-, pun-, and dragon-filled land of Xanth (Kirkus Reviews). Sixteen-year-old Dug has yet to be impressed by a computer game, but thats before he gets hooked by Companions of Xanthand the beguilingly b