A stochastic pursuit-evasion differential game involving three players moving in the plane is considered. The players are E, the evader, and Pi (where i = 1,2), the pursuers. It is assumed that all players have complete observation of each other's positions. Also, each of the pursuers has a killing
Construction of optimal position strategies in a differential pursuit-evasion game with one pursuer and two evaders
โ Scribed by K.A. Zemskov; A.G. Pashkow
- Publisher
- Elsevier Science
- Year
- 1997
- Tongue
- English
- Weight
- 560 KB
- Volume
- 61
- Category
- Article
- ISSN
- 0021-8928
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โฆ Synopsis
The game-theoretic pt~rsuit--evasion problem of one pursuer and two evaders is considered. It is assumed that one of the evaders must leave the game (disappear) at some time; however, neitber this time nor the leaving evader is Imown in advance. The dynamim of all the objects can be described by the equations of the weft-known I~_acs__ problem of the "game of two cars" [1] subject to conditions of restricted manoeuvrability of the objects. The minimum time difference between the pursuer and the evader remaining in the game is the payoff of the ~ame. Under certain assumptions, relating the parameters of the objects and their initial positions, the optimal position strategies for the pursuer and two evaders are constructed. The formal description of the problem follows that ccpnsidered in [2]. The approach proposed in [3] is developed. Similar problems were considered in [10][11][12][13][14][15][16].
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