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Computers and Education: E-Learning, From Theory to Practice

✍ Scribed by Paul Nicholson (auth.), Baltasar Fernández-Manjón, Juan Manuel Sánchez-Pérez, Juan Antonio Gómez-Pulido, Miguel Angel Vega-Rodríguez, José Bravo-Rodríguez (eds.)


Publisher
Springer Netherlands
Year
2007
Tongue
English
Leaves
242
Edition
1
Category
Library

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✦ Synopsis


This book contains a selection of contributions presenting the latest research in the field of Computers in Education and, more specifically, in E-Learning. The topics covered range from proposals regarding the newest "de facto" standards in E-Learning - such as IMS Learning Design - to the more practical aspects of the design, i.e. implementations and the actual application of educational tools in real settings. The volume reflects the diverse scenario of the application of computers in the educational field by describing previous experiences and addressing some of the present key issues such as Learning Management Systems as well as more innovative aspects such as personalized or ubiquitous learning.

✦ Table of Contents


Front Matter....Pages I-XI
A History of E-Learning....Pages 1-11
.Lrn: E-Learning Inside and Outside The Classroom....Pages 13-25
Educational Modeling Languages....Pages 27-40
Representing Adaptive and Adaptable Units of Learning....Pages 41-56
[email protected] 57-66
Design and Development of Digital Educational Content....Pages 67-76
Applying Semantic Techniques to Integrate Electronic Course Catalogues....Pages 77-87
Tele-Education of the Instruction Dynamic Scheduling Using a Web Simulator....Pages 89-98
Universalizing Chasqui Repositories with a Flexible Importation / Exportation System....Pages 99-110
An Approach for Modelling Interactive and Collaborative Aspects in CSCL Systems....Pages 111-122
Skc: Measuring the Users Interaction Intensity....Pages 123-132
Swad: Web System for Education Support....Pages 133-142
Towards the Everyday Computing in the Classroom Through Rfid....Pages 143-153
Using Java and C# for Educational Simulators: The Case of Simple-2....Pages 155-162
Iterative Design of Learning Processes....Pages 163-177
Design by Contract-Based Selection and Composition of Learning Objects....Pages 179-191
Online Evaluation at Higher and Secondary Education....Pages 193-204
Game Implementation: An Interesting Strategy to Teach Genetic Algorithms....Pages 205-223
Instructional Theories to Model Educational Content: A Case Study....Pages 225-233
Back Matter....Pages 235-241

✦ Subjects


Computers and Education; Educational Technology


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