𝔖 Scriptorium
✦   LIBER   ✦

πŸ“

Computer Graphics Using Java 2D and 3D

✍ Scribed by Hong Zhang, Y. Daniel Liang


Publisher
Prentice Hall
Year
2006
Tongue
English
Leaves
632
Category
Library

⬇  Acquire This Volume

No coin nor oath required. For personal study only.

✦ Synopsis


This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathematical background for computer graphics, .geometric transformation, views, lighting and texturing, behavior and interaction, and animation. For computer programmers and engineers, data analysts, graphic designers/animators, and game developers.

✦ Subjects


Π‘ΠΈΠ±Π»ΠΈΠΎΡ‚Π΅ΠΊΠ°;ΠšΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½Π°Ρ Π»ΠΈΡ‚Π΅Ρ€Π°Ρ‚ΡƒΡ€Π°;Java;


πŸ“œ SIMILAR VOLUMES


Computer graphics using Java 2D and 3D
✍ Liang, Y. Daniel; Zhang, Hong πŸ“‚ Library πŸ“… 2006;2009 πŸ› Pearson Education [distributor], Prentice Hall 🌐 English

<b></b>This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language.<b>KEY TOPICS:</b>Chap

Computer Graphics Using Java 2D and 3D
✍ Cay S. Horstmann, Gary Cornell πŸ“‚ Library πŸ“… 2006 πŸ› Prentice Hall 🌐 English

<P><B></B> This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. <B></B> Chapter t

Introduction to Computer Graphics: Using
✍ Frank Klawonn πŸ“‚ Library πŸ“… 2008 πŸ› Springer 🌐 English

This book provides an introduction to the most important basic concepts of computer graphics. It couples the technical background and theory immediately with practical examples and applications. The reader can follow up the theory and then literally see the theory at work in numerous example program

Introduction to Computer Graphics: Using
✍ Frank Klawonn πŸ“‚ Library πŸ“… 2008 πŸ› Springer 🌐 English

This book provides an introduction to the most important basic concepts of computer graphics. It couples the technical background and theory immediately with practical examples and applications. The reader can follow up the theory and then literally see the theory at work in numerous example program