Computer Graphics for Java Programmers
โ Scribed by Leen Ammeraal, Kang Zhang
- Publisher
- Springer International Publishing
- Year
- 2017
- Tongue
- English
- Leaves
- 388
- Edition
- 3
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
This third edition covers fundamental concepts in creating and manipulating 2D and 3D graphical objects, including topics from classic graphics algorithms to color and shading models. It maintains the style of the two previous editions, teaching each graphics topic in a sequence of concepts, mathematics, algorithms, optimization techniques, and Java coding.
Completely revised and updated according to years of classroom teaching, the third edition of this highly popular textbook contains a large number of ready-to-run Java programs and an algorithm animation and demonstration open-source software also in Java. It includes exercises and examples making it ideal for classroom use or self-study, and provides a perfect foundation for programming computer graphics using Java.
Undergraduate and graduate students majoring specifically in computer science, computer engineering, electronic engineering, information systems, and related disciplines will use this textbook for their courses. Professionals and industrial practitioners who wish to learn and explore basic computer graphics techniques will also find this book a valuable resource.โฆ Table of Contents
Front Matter ....Pages i-ix
Elementary Concepts (Leen Ammeraal, Kang Zhang)....Pages 1-28
Applied Geometry (Leen Ammeraal, Kang Zhang)....Pages 29-61
Geometrical Transformations (Leen Ammeraal, Kang Zhang)....Pages 63-89
Classic 2D Algorithms (Leen Ammeraal, Kang Zhang)....Pages 91-136
Perspective and 3D Data Structure (Leen Ammeraal, Kang Zhang)....Pages 137-189
Hidden-Line and Hidden-Face Removal (Leen Ammeraal, Kang Zhang)....Pages 191-223
Color, Texture, and Shading (Leen Ammeraal, Kang Zhang)....Pages 225-251
Fractals (Leen Ammeraal, Kang Zhang)....Pages 253-280
Back Matter ....Pages 281-387
โฆ Subjects
Computer Graphics
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