𝔖 Bobbio Scriptorium
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Computer Animation for Virtual Humans

✍ Scribed by Earnshaw, R.; Magnenat-Thalmann, N.; Terzopoulos, D.; Thalmann, D.


Book ID
117889552
Publisher
IEEE
Year
1998
Tongue
English
Weight
155 KB
Volume
18
Category
Article
ISSN
0272-1716

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## Abstract This paper proposes a method for creating human animations by utilizing motion capture data in traditional keyframe‐based motion editing. This automatically generates complicated sequential movements of the whole body from multiple constraints of end‐effectors. Different types of motion