We describe an efficient algorithm for maintaining a minimum spanning tree (MST) in a graph subject to a sequence of edge weight modifications. The sequence of minimum spanning trees is computed offline, after the sequence of modifications is known. The algorithm takes time \(O(k \log n)\) for a seq
Comment on spanning trees for multibody dynamic simulation
โ Scribed by R.E. Roberson
- Publisher
- Elsevier Science
- Year
- 1985
- Tongue
- English
- Weight
- 172 KB
- Volume
- 48
- Category
- Article
- ISSN
- 0045-7825
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