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Coding Roblox Games Made Easy: The ultimate guide to creating games with Roblox Studio and Luau programming

✍ Scribed by Zander Brumbaugh


Publisher
Packt Publishing Ltd
Year
2022
Tongue
English
Leaves
303
Edition
2
Category
Library

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✦ Synopsis


Get up and running with Roblox environment and Luau programming basics to build and share your games Includes an exclusive invite to join the online Roblox game development community Key Features Begin coding in Luau: build player avatars, battlefields, game physics, countdown timers and more Learn tips, tricks, best practices, and advanced Roblox coding techniques to create 3D games Join the book club to discuss queries, provide solutions, and ask Zander for advice on your games Book Description Roblox is a huge entertainment platform like no other for both playing and creating games. With over 200 million monthly active users, Roblox has enabled new and experienced developers to create successful games, often called experiences, that can be played globally at no cost. Coding Roblox Games Made Easy, 2nd Edition, builds a solid foundation of the concepts you need to embark on the journey of building two end-to-end games in Roblox in increasing order of complexity. For the first game, you will create obstacles and traps for an obstacle course game (obby) and overcome them to win the game alongside other players and earn rewards. In the next game, you will manage player avatars, their weapons, a battlefield and add programming logic for the players to find their weapons and fight, with a reward for the last player standing. Finally, you'll delve into the logistics of game production, focusing on optimizing your games' performance by implementing impressive mechanics, monetization, and marketing practices. We will also discuss how the Metaverse is set to change the dynamics of user experience and what the future holds for Roblox game developers. Let's create and share experiences through play! What you will learn Understand how to use Roblox Studio and other free resources Learn how to code in Luau: basics, game systems, physics manipulation, etc. Test, evaluate, and redesign to create bug-free and engaging games Use Roblox programming and rewards to make your first game Move from a lobby to a battleground, build avatars and create weapons with which to fight Master the three Ms: Mechanics, Monetization, Marketing Learn 50 cool things to do on Roblox Who this book is for Get started with building your first game on the Roblox platform. This book is for anyone interested in learning the fundamentals of Luau programming and Roblox Studio and needs direction to build and share games. If you're already familiar with Roblox and are looking for tips, tricks, and the best Roblox and Luau practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.

✦ Table of Contents


Cover
Copyright
Contributors
Table of Contents
Preface
Section 1: Introduction to Roblox Development
Chapter 1: Introducing Roblox Development
Technical requirements
Learning the benefits of Roblox development
Financial opportunities on Roblox
Improving professional skills
Benefits of networking
Discovering developer types
Programmers
Modelers
Builders
UI/UX designers
Gaining a perspective about your early projects
Summary
Worksheet
Chapter 2: Knowing Your Work Environment
Technical requirements
What is an experience?
Traversing the Create page
Configuring Experience and Place settings
The Configure Experience menu
Configure Start Place menu
Icon
Access
Other place options
Configure Localization
Create Badge
The Creator Marketplace and Avatar Shop
Getting started with Roblox Studio
The File menu and settings
Movement and camera manipulation
Utilizing the Explorer
Using Studio tools
The Select tool
The Move tool
The Scale tool
The Rotate tool
The Transform tool
Managing the Game Settings menu
The View tab
The Test tab
Customizing Studio to aid your workflow
Taking advantage of Roblox’s resources
Tutorials and resources
The Developer Forum and Talent Hub
Summary
Worksheet
Section 2: Programming in Roblox
Chapter 3: Introduction to Luau
Technical requirements
Learning about data types and creating variables
Data types
Setting and manipulating variables
Numbers
Booleans
Strings
Tables
Dictionaries
Vectors
CFrames
Instances
Conditional statements
Declaring and using loops
for loops
while loops
repeat loops
Learning about functions and events
Functions in programming
Recursion
Events and methods of instances
Demonstrating programming style and efficiency
General style rules
Roblox-specific rules
Summary
Worksheet
Chapter 4: Roblox Programming Scenarios
Technical requirements
Understanding the client-server model
Different script types
Scripts
Local scripts
Modules
The Script Menu tab
FilteringEnabled
RemoteEvents
RemoteFunctions
BindableEvents and BindableFunctions
Using Roblox services
Players service
ReplicatedStorage and ServerStorage
StarterGui
StarterPack and StarterPlayer
PolicyService
PhysicsService
UserInputService
Working with physics
Constraints
Movement constraints
Adding peripheral experience aspects
Sound
Lighting
Other effects
Summary
Worksheet
Chapter 5: Creating an Obby
Technical requirements
Setting up the backend
Managing player data
Creating a datastore system
Creating and loading session data
Manipulating session data
Saving player data
Addressing throttling and edge cases
Managing collisions and player characters
Making obby stages
Creating part behaviors
Creating rewards
Shops and purchases
Robux premium purchases
Making in-experience currency shops
Preventing exploits
Setting up the frontend
Creating effects
Sound
Particles
Tying in effects
Part movement
Testing and publication
Summary
Worksheet
Chapter 6: Creating a Battle Royale Game
Technical requirements
Setting up the backend
Managing player data
Creating weapons
Setting up the round system
Preparing the player
Local replication
Spawning loot
Setting up the frontend
Working with the UI
Game message and remaining players display
Making a spectate menu
Creating a shop
Summary
Worksheet
Section 3: The Logistics of Game Production
Chapter 7: The Three Ms
Technical requirements
Mechanics
Simulators
RP games
Tycoons
Minigames
Monetization
Marketing
The Roblox promotion system
YouTubers
Community
Reviewing what you’ve learned
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapters 5 and 6
Metaverse
Summary
Worksheet
Chapter 8: 50 Cool Things to Do on Roblox
Technical requirements
Programming challenges
Is number x divisible by y?
FizzBuzz
Find the maximum value in a table
Check whether an element exists in a table
Format seconds into hours:minutes:seconds
Return unique elements from a table
Number of stickers
Concatenate two tables
Reverse a table
Sort a table using table.sort()
Sort a table using a sorting algorithm of your choice
Solve a linear equation
Guessing game
Find the nth number of the Fibonacci sequence
Experience systems
Make a leaderboard system
Make an announcement system
Make a daily reward system
Create an interaction system
Make a custom ProximityPrompt appearance
Make a world lighting system
Make a projectile system
Make a car system
Make a racing system
Make an aircraft system
Make a ship system
Make fighting NPCs
Make a survival system
Create an inventory system
Make a pet system
Make a crafting menu
Create a house customization system
Experience ideas
Simulators
Tycoons
Roleplay games
Hangout games
Roblox features
Group name changes
Free badge creation
Spatial voice
Mesh deformation
Layered clothing
Flipbooks
Custom materials
Talent Hub
Other development types
Plugins
UI/UX design
Art
Clothing design
Thumbnails/icons
Particle design
Sound and music design
Animations
Summary
Worksheet Answers
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Other Books You May Enjoy
Index


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