Cocos2d-X Game Development Blueprints
โ Scribed by Karan Sequeira
- Publisher
- Packt Publishing
- Year
- 2015
- Tongue
- English
- Leaves
- 392
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Subjects
Graphics & Design;Adobe;CAD;Computer Modelling;Desktop Publishing;Electronic Documents;Rendering & Ray Tracing;User Experience & Usability;Computers & Technology;Game Programming;Programming;Computers & Technology;Graphics & Multimedia;DirectX;Flash;GIS;OpenGL;Solid Works;Programming;Computers & Technology;Video Production;Digital Audio, Video & Photography;Computers & Technology
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Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Setting Up; What is Cocos2d-x?; Setting up the project; Housekeeping; Refactoring HelloWorldScene.h; Refactoring HelloWorldScene.cpp; Refactoring AppDelegate.cpp; Implementing
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