๐”– Scriptorium
โœฆ   LIBER   โœฆ

๐Ÿ“

Cocos2d-X by Example Beginner's Guide

โœ Scribed by Roger Engelbert


Publisher
Packt Publishing
Year
2013
Tongue
English
Leaves
246
Category
Library

โฌ‡  Acquire This Volume

No coin nor oath required. For personal study only.

โœฆ Synopsis


Make fun games for any platform using C++, combined with one of the most popular open source frameworks in the world Overview Learn to build multi-device games in simple, easy steps, letting the framework do all the heavy lifting Spice things up in your games with easy to apply animations, particle effects, and physics simulation Quickly implement and test your own gameplay ideas, with an eye for optimization and portability Enjoy building the games as much as you will enjoy playing them


๐Ÿ“œ SIMILAR VOLUMES


Cocos2d-X by Example Beginner's Guide
โœ Roger Engelbert ๐Ÿ“‚ Library ๐Ÿ“… 2013 ๐Ÿ› Packt Publishing ๐ŸŒ English

<p>Make fun games for any platform using C++, combined with one of the most popular open source frameworks in the world </p> <p><b>Overview</b></p> <ul> <li>Learn to build multi-device games in simple, easy steps, letting the framework do all the heavy lifting</li> <li>Spice things up in your games

Unity 3.x Game Development by Example Be
โœ Ryan Henson Creighton ๐Ÿ“‚ Library ๐Ÿ“… 2011 ๐Ÿ› Packt Publishing ๐ŸŒ English

The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for

Unity 4.x Game Development by Example Be
โœ Ryan Henson Creighton ๐Ÿ“‚ Library ๐Ÿ“… 2013 ๐ŸŒ English

A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x<br>Overview<BR>Learn the basics of the Unity 3D game engine by building five small, functional game projects<BR>simplification and iteration techniques that will make you more successful as a game developer<BR>T

Unity 4.x Game Development by Example Be
โœ Ryan Henson Creighton ๐Ÿ“‚ Library ๐Ÿ“… 2013 ๐ŸŒ English

A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x Overview Learn the basics of the Unity 3D game engine by building five small, functional game projects Explore simplification and iteration techniques that will make you more successful as a game de

Unity 3D Game Development by Example Beg
โœ Ryan Henson Creighton ๐Ÿ“‚ Library ๐Ÿ“… 2010 ๐Ÿ› Packt Publishing ๐ŸŒ English

The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for