Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
✍ Scribed by Jason Patnode
- Publisher
- Focal Press
- Year
- 2008
- Tongue
- English
- Leaves
- 409
- Edition
- Pap/Dvdr
- Category
- Library
No coin nor oath required. For personal study only.
✦ Synopsis
Книга Character Modeling with Maya and ZBrush Character Modeling with Maya and ZBrush Книги Maya Год издания: 2008 Формат: pdf Издат.:Focal Press Страниц: 409 Размер: 41 ISBN: 10 Язык: Русский0 (голосов: 0) Оценка:Create believable CG character models with this unique book. Thestunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. Youll learn: Pipeline and modeling guidelines Overview of Maya Introduction to ZBrush modeling Concept art Anatomy Creating a video game characterCreating a hyper-real character Creating a photo-real character UVs and texturing How to create a demo reel Master professional techniques and workflow processes with clear, easyto follow tutorials Interviews with professionals connect the concepts to real worldworkflow and applicationsJason Patnode - Character Modeling with Maya and ZBrush
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