๐”– Bobbio Scriptorium
โœฆ   LIBER   โœฆ

Beginning Math Concepts for Game Developers

โœ Scribed by Flynt, Ph.D. John P; Meltreger, Boris


Book ID
125980139
Publisher
Course Technology PTR
Year
2006
Tongue
English
Weight
14 KB
Edition
1
Category
Standards
ISBN
1598632906

No coin nor oath required. For personal study only.

โœฆ Synopsis


Cengage Learning, 2006, 352 pp

Successful game programmers understand that in order to take their skills beyond the basics, they must have an understanding of central math topics; however, finding a guide that explains how these topics relate directly to games is not always easy. Beginning Math Concepts for Game Developers is the solution! It includes several hands-on activities in which basic math equations are used for the creation of graphs and, ultimately, animations. By the time you finish, you will have developed a complete application from the ground up that allows you to endlessly explore game development scenarios for 2D games. If you have a basic understanding of programming essentials and a desire to hone your math skills, then get ready to take a unique journey that examines what is possible when you combine game development with basic math concepts.

โœฆ Subjects


comp_programming


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