<p><em>Beginning Java Game Development with LibGDX</em> covers the design and creation of video games using the Java programming language, with the LibGDX software library. By reading this book, you will learn how to design video games and how to build them in Java. You will be able to create your o
Beginning Java Game Development with LibGDX (Code Only)
✍ Scribed by Stemkoski L.
- Tongue
- English
- Category
- Library
No coin nor oath required. For personal study only.
✦ Synopsis
Apress, 2016. — Code Only. — ISBN13: 978-1-484215-01-2.
Код примеров к выложенной здесь книге в формате PDF, EPUB, AZW3.
How to use the LibGDX framework to create a host of 2D arcade game case studies.
How to compile your game to run on multiple platforms, such as iOS, Android, Windows, and MacOS.
How to incorporate different control schemes, such as touchscreen, gamepad, and keyboard.Who this book is for:
You should have an introductory level knowledge of basic Java programming. In particular, you should be familiar with: variables, conditional statements, loops, and be able to write methods and classes to accomplish simple tasks. This background is equivalent to having taken a first-semester college course in Java programming. Examples of intermediate-level Java topics that you will learn from this book include: data structures (lists, iterators, and dictionaries), exception handling, abstract classes, inner classes, and event-driven programming. You will also see software engineering practices in context, such as code refactoring, iterative development, and the creation of debugging features.
✦ Subjects
Библиотека;Компьютерная литература;Разработка игр
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Design and create video games using Java, with the LibGDX software library. By reading<i>Beginning Java Game Development with LibGDX</i>, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (ke
<p>Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformer
Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard