<p><em>Beginning Java Game Development with LibGDX</em> covers the design and creation of video games using the Java programming language, with the LibGDX software library. By reading this book, you will learn how to design video games and how to build them in Java. You will be able to create your o
Beginning Java Game Development with LibGDX
β Scribed by Lee Stemkoski (auth.)
- Publisher
- Apress
- Year
- 2015
- Tongue
- English
- Leaves
- 284
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Table of Contents
Front Matter....Pages i-xvii
Getting Started with Java and LibGDX....Pages 1-11
The LibGDX Framework....Pages 13-46
Extending the Framework....Pages 47-86
Adding Polish to Your Game....Pages 87-109
Alternative Sources of User Input....Pages 111-124
Additional Game Case Studies....Pages 125-171
Integrating Third-Party Software....Pages 173-225
Introduction to 3D Graphics....Pages 227-254
The Journey Continues....Pages 255-263
Review of Java Fundamentals....Pages 265-272
Back Matter....Pages 273-276
β¦ Subjects
Computer Science, general
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