Beginning java 8 games development: learn the fundamentals of Java 8 game programming
โ Scribed by Jackson, Wallace
- Publisher
- Apress
- Year
- 2014
- Tongue
- English
- Leaves
- 475
- Series
- Expert's voice in Java
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Table of Contents
- Setting Up a Java 8 Game Development Environment2. Setting Up Your Java 8 IDE3. A Java 8 Primer4. An Introduction to JavaFX 85. An Introduction to Game Design6. The Foundation of Game Design7. The Foundation of Game Play Loop8. Creating Your Actor Engine9. Controlling Your Action Figure10. Directing the Cast of Actors11. Moving Your Action Figure in 2D12. Setting Boundaries for Your Action Figure in 2D13. Animating Your Action Figure States14. Setting Up the Game Environment15. Implementing Game Audio Assets16. Collision Detection17. Enhancing Game Play
โฆ Subjects
Computer games--Programming;Java (Computer program language);Electronic books;Computer games -- Programming
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<p><em>Beginning Java 8 Games Development</em>, written by Java expert and author <strong>Wallace Jackson</strong>, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly
<span><span><p/><p><em>Beginning Java 8 Games Development</em>, written by Java expert and author <strong>Wallace Jackson</strong>, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to
<p><p><em>Beginning Java 8 Games Development</em>, written by Java expert and author <strong>Wallace Jackson</strong>, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quic
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your J