𝔖 Bobbio Scriptorium
✦   LIBER   ✦

Augmented reality in a serious game for manual assembly processes

✍ Scribed by Woll, Robert; Damerau, Thomas; Wrasse, Kevin; Stark, Rainer


Book ID
115476201
Publisher
IEEE
Year
2011
Weight
878 KB
Series
undefined series for scimag
Volume
0
Category
Article

No coin nor oath required. For personal study only.


πŸ“œ SIMILAR VOLUMES


[IEEE 2013 5th International Conference
✍ Ferrer, Vicente; Perdomo, Alex; Rashed-Ali, Hazem; Fies, Carmen; Quarles, John πŸ“‚ Article πŸ“… 2013 πŸ› IEEE 🌐 English βš– 923 KB

The Development And Deployment Of Games With A Purpose Beyond Entertainment And With Considerable Connotations With More Serious Aims Is An Exciting Area With Immense Academic But Also Commercial Potential This Potential Presents Both Immediate Opportunities But Also Numerous Significant Challenges

[Lecture Notes in Computer Science] Lear
✍ Chang, Maiga; Kuo, Rita; Kinshuk, ; Chen, Gwo-Dong; Hirose, Michitaka πŸ“‚ Article πŸ“… 2009 πŸ› Springer Berlin Heidelberg 🌐 English βš– 461 KB

With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of β€œEdutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective