𝔖 Scriptorium
✦   LIBER   ✦

πŸ“

Augmented and Mixed Reality for Communities

✍ Scribed by Joshua A. Fisher (editor)


Publisher
CRC Press
Tongue
English
Leaves
316
Category
Library

⬇  Acquire This Volume

No coin nor oath required. For personal study only.

✦ Synopsis


Using mixed and augmented reality in communities is an emerging media practice that is reshaping how we interact with our cities and neighbors. From the politics of city hall to crosswalks and playgrounds, mixed and augmented reality will offer a diverse range of new ways to interact with our communities. In 2016, apps for augmented reality politics began to appear in app stores. Similarly, the blockbuster success of PokΓ©mon Go illustrated how even forgotten street corners can become a magical space for play. In 2019, a court case in Milwaukee, Wisconsin, extended first amendment rights to augmented reality.

For all the good that these emerging media provide, there will and have been consequences. Augmented and Mixed Reality for Communities will help students and practitioners navigate the ethical design and development of these kinds of experiences to transform their cities. As one of the first books of its kind, each chapter in the bookprepares readers to contribute to the Augmented City. By providing insight into how these emerging media work, the book seeks to democratize the augmented and mixed reality space.

Authors within this volume represent some of the leading scholars and practitioners working in the augmented and mixed reality space for civic media, cultural heritage, civic games, ethical design, and social justice. Readers will find practical insights for the design and development to create their own compelling experiences. Teachers will find that the text provides in-depth, critical analyses for thought-provoking classroom discussions.

✦ Table of Contents


Cover
Title Page
Copyright Page
Dedication Page
Preface
Contents
List of Tables
List of Figures
List of Contributors
Introduction
Part 1: The Body in the XR Community
1. Against the Instrumentalization of Empathy: Immersive Technologies and Social Change
2. The Body and the Eyeβ€”The I and the Other: Critical Reflections on the Promise of Extended Empathy in Extended Reality Configurations
3. The PARIS Model: Creating a Sustainable and Participatory Civic Media with and for the Community through Immersive Experiences
4. The Philosopher’s Stone as a Design Framework for Defending Truth and Empowering Communities
Part 2: Situating XR in the City
5. Designing Living Space: Community Engagement Practices in Rooted AR
6. The Ethics of Augmentation: A Case Study in Contemplative Mixed Reality
7. Life, Liberty, and the Pursuit of PokΓ©mon: The Tension between Free Speech and Municipal Tranquility
8. Reconceptualizing Video Games for Community Spaces
Part 3: The Augmented City for Education
9. Reflecting in Space on Time: Augmented Reality Interactive Digital Narratives to Explore Complex Histories
10. Augmented Reality, Aura, and the Design of Cultural Spaces
11. Building a Virtuous Cycle of Activism Using Art and Augmented Reality: A Community of Practice-Based Project
Part 4: Preparing the Augmented Citizen
12. XR Content Authoring Challenges: The Creator-Developer Divide
13. Motivation Enhancement Methods for Community Building in Extended Reality
Index


πŸ“œ SIMILAR VOLUMES


Optical Architectures for Augmented-, Vi
✍ Bernard C. Kress πŸ“‚ Library πŸ“… 2020 πŸ› SPIE Press 🌐 English

This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and virtual-reality, augmented-reality, and mixed-reality

Mixed and augmented reality in medicine
✍ Peters, Terry M. πŸ“‚ Library πŸ“… 2019 πŸ› CRC Press 🌐 English

Augmented reality (AR) is transforming how we work, learn, play and connect with the world, and is now being introduced to the field of medicine, where it is revolutionising healthcare as pioneering virtual elements are being added to real images to provide a more compelling and intuitive view dur

Learning Transported : Augmented, Virtua
✍ Jaime Donally πŸ“‚ Library πŸ“… 2018 πŸ› International Society for Technology in Education 🌐 English

Get the practical insights and classroom examples you need to incorporate immersive technology into curriculum and create engaging, effective learning experiences for students. Teachers nationwide are adopting immersive technology – devices and software that provide augmented, virtual and mixed real

Applications of Virtual, Mixed and Augme
✍ Jean-FranΓ§ois Uhl & Joaquim Jorge & Daniel Simoes Lopes & Pedro F Campos πŸ“‚ Library πŸ“… 2021 πŸ› Springer International Publishing 🌐 English

This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Indeed, the way professors teach anatomy in classrooms is changing rapidly as novel technology-based approaches become ever more accessible. Recent studies show that Virtual (VR), Au

Virtual, Augmented, and Mixed Realities
✍ Dejian Liu, Chris Dede, Ronghuai Huang, John Richards (eds.) πŸ“‚ Library πŸ“… 2017 πŸ› Springer Singapore 🌐 English

<p><p>This book describes the current state of the art of various types of immersive learning: in research, in practice, and in the marketplace. It discusses advanced approaches in the design and development for various forms of immersive learning environments, and also the emerging innovations in a

Beyond Reality: Augmented, Virtual, and
✍ Kenneth J. Varnum πŸ“‚ Library πŸ“… 2019 πŸ› American Library Association 🌐 English

<p><strong>Read an interview with the editor now!</strong></p><p>The current price of virtual reality headsets may seem out of economic reach for most libraries, but the potential of "assisted reality" tools goes well beyond merely inviting patrons to strap on a pair of goggles. Ranging from enhance