Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in ga
Artificial Intelligence for Games
β Scribed by Millington, Ian;Funge, John;John Funge
- Publisher
- CRC Press
- Year
- 2009
- Tongue
- English
- Edition
- 2nd edition
- Category
- Library
No coin nor oath required. For personal study only.
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