A fast infiltration game on n arcs
โ
V. J. Baston; A. Y. Garnaev
๐
Article
๐
1996
๐
John Wiley and Sons
๐
English
โ 532 KB
Starting from a safe base, an Infiltrator tries to reach a sensitive zone within a given time limit without being detected by a Guard. The Infiltrator can move with speed at most u , while the Guard can only perform a restricted number of searches. A discrete variant of this zero-sum game played on