Advanced Graphics with the IBM Personal Computer
โ Scribed by Ian O. Angell (auth.)
- Publisher
- Macmillan Education UK
- Year
- 1985
- Tongue
- English
- Leaves
- 291
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Table of Contents
Front Matter....Pages i-xviii
Graphics Commands on the IBM Personal Computer....Pages 1-26
From Real Coodinates to Pixels....Pages 27-47
Two-Dimensional Coordinate Geometry....Pages 48-69
Matrix Representation of Transformations on Two-dimensional Space....Pages 70-91
Character Graphics and Pixel Blocks....Pages 92-116
Data Diagrams....Pages 117-140
Three-Dimensional Coordinate Geometry....Pages 141-158
Matrix Representation of Transformations on Three-Dimensional Space....Pages 159-169
Orthographic Projections....Pages 170-188
Simple Hidden Line and Hidden Surface Algorithms....Pages 189-206
Perspective and Stereoscopic Projections....Pages 207-220
A General-Purpose Hidden Surface and Hidden Line Algorithm....Pages 221-234
Advanced Techniques for Programming the Text-Only mode....Pages 235-250
Projects....Pages 251-254
Back Matter....Pages 255-273
โฆ Subjects
Computer Graphics; Programming Techniques
๐ SIMILAR VOLUMES
IBM Personal Computer BASIC. First Edition, 1981.
<p>This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the bas