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A linear algorithm for point and line-based structure from motion

โœ Scribed by Minas E. Spetsakis


Publisher
Elsevier Science
Year
1992
Weight
982 KB
Volume
56
Category
Article
ISSN
1049-9660

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โœฆ Synopsis


Two important structure from motion problems in recent years have been the point-based and the line-based problems (using image motion of points or lines to find 3D motion and structure).

A considerable advance came from the development of separate linear algorithms for lines and points. However, the solutions to these two problems could not be combined into a linear algorithm that uses points and lines together. This paper presents, for the first time, such an algorithm. This algorithm needs three frames and a combination of point and line correspondences that gives enough constraints to solve the problem. Using redundant points and lines the algorithm exhibits stability in the presence of noise. It has been tested with simulated data under a wide variety of conditions.


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Uniqueness of Solutions to Structure and
โœ Robert J. Holt; Arun N. Netravali ๐Ÿ“‚ Article ๐Ÿ“… 1996 ๐Ÿ› Elsevier Science ๐ŸŒ English โš– 342 KB

of structure and motion when given many point and line correspondences over three views is presented in [18]. ## A great deal of dynamic computer vision literature deals with the determination of motion and structure of rigid objects In this paper we determine circumstances under which by observi