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ZBrush Digital Sculpting Human Anatomy

✍ Scribed by Scott Spencer


Publisher
Sybex
Year
2010
Tongue
English
Leaves
419
Edition
First
Category
Library

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No coin nor oath required. For personal study only.

✦ Synopsis


Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts.Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


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