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XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)

โœ Scribed by Riemer Grootjans


Year
2009
Tongue
English
Leaves
663
Edition
1
Category
Library

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โœฆ Synopsis


XNA programming is an increasingly popular way of creating games for the Microsoft Xbox 360 and Windows PC. With XNA 3.0 this capability is being extended to create games for the Zune mobile device. The required tools are freely distributed by Microsoft making the platform appeal to both professional developers and home enthusiasts alike. This book is calculated to appeal to as wide a range of people as possible, whether they are complete beginners or already have coding experience in another area. It will provide recipes to help people overcome the common hurdles that they experience when setting out to create both 2D and 3D applications with XNA 3.0.


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