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Windows Phone 7 Game Development

โœ Scribed by Adam Dawes


Publisher
Apress
Year
2010
Tongue
English
Leaves
593
Edition
1
Category
Library

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โœฆ Synopsis


 Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games.  Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!            What youโ€™ll learn     How to get started with Windows Phone 7 development, from setting up theย integrated development environmentย to debugging techniques.      Develop using the free or full versions of Visual Studio 2010.      Master high performance 2D and 3D graphics using the XNA development environment.      Build 2D games using Silverlight and also learn how to publish them to the web.      Find out the best ways to control your games, including using touch screens, keyboards and accelerometers.      Produce high quality music and sound effects from your games.      Masses of example code and working projects, including two example games, Cosmic Rocks and Diamond Lines.      All you need to release your games to the world for fun or to sell.   Who this book is for             Windows Phone 7 Game Developmentย is aimed at those with an existing background in programming and knowledge of the C# programming language. Noย priorย knowledge of programming for Windows Phone 7, its primary presentation technologies (Silverlight and XNA), or programming games in general is needed. This book will guide the reader through the steps required to become proficient in all of these areas of development.               Table of Contents     Windows Phone and .NET      Getting Started with XNA      Creating a Game Framework      User Input      Sounding Out with Game Audio      Drawing with Vertices and Matrices      The World of 3D Graphics      Further 3D Features and Techniques      Enhancing Your Game      The Application Life Cycle      Getting Started with Silverlight      Silverlight Controls and Pages      Gaming with Silverlight      Enhancing Your Silverlight Games      Distributing Your Game      Running on Other Platforms

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