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πŸ“

Visualization in Supercomputing

✍ Scribed by Kozo Fujii (auth.), Raul H. Mendez (eds.)


Publisher
Springer-Verlag New York
Year
1990
Tongue
English
Leaves
214
Edition
1
Category
Library

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✦ Synopsis


Massive amounts of numeric data are far more comprehensible when converted into graphical form. Hence visualization is becoming an integral part of many areas of research. The idea of visualization is not new, but techniques for visualization are still being developed, and visualization research is just beginning to be recognized as a cornerstone of future computer science. As scientists handle increasingly complex problems with computers, visualization will become an even more essential tool for extracting sense from numbers. This volume is a collection of the best papers selected from those presented at the August 1988 Visualization in Supercomputing Conference in Tokyo, Japan. It is divided into three parts: visualization applications, hardware and performance, and visualization theory. Subjects covered include visualization methods used in computational fluid dynamics research, time-to-solution aspects of visualization, the use of parallel/vector computers with finite element method systems, basic computational performance of two graphics supercomputers, and the applicability of the volume imaging concept in various fields.

✦ Table of Contents


Front Matter....Pages i-vii
Front Matter....Pages 1-1
Supercomputers and Workstations in Fluid Dynamic Research....Pages 3-13
Numerical Simulation of A 3-Dimensional Backward-Facing Step Flow....Pages 14-24
System Solutions for Visualization: A Case Study....Pages 25-37
Front Matter....Pages 39-39
A General Approach to Nonlinear Dynamic Analysis on Parallel/Vector Computers....Pages 41-63
Basic Performance of Two Graphics Supercomputers: Stellar GS1000 and Ardent Titan-2....Pages 64-79
High Bandwidth Interactivity and Super Networks....Pages 80-99
Cellular Array Processor CAP and Visualization....Pages 100-116
Requirements for Scientific Visualization: Evolution of an Accelerator Architecture....Pages 117-131
Front Matter....Pages 133-133
Advanced Visualization Environments: Knowledge-Based Image Modeling....Pages 135-150
Geometry vs Imaging: Extended Abstract....Pages 151-156
Lighting Simulation....Pages 157-165
Back Matter....Pages 167-202

✦ Subjects


Computer Science, general


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