Visual C# Game Programming for Teens
โ Scribed by Jonathan S. Harbour
- Publisher
- Cengage Learning
- Year
- 2011
- Tongue
- English
- Leaves
- 463
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Learn how to create your own fully functioning role-playing game (RPG) with VISUAL C# GAME PROGRAMMING FOR TEENS! A true beginner's guide, the book covers each essential step for creating your own complete RPG using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. While some experience with Visual C# is helpful, this book is an introductory guide for readers who are new to programming or new to programming for games and want to learn the basics of RPG game mechanics. You will learn by studying the short examples in each chapter, building the complete RPG called Dungeon Crawler as you move from one chapter to the next, with new features and game play elements added in each new chapter. Along the way you'll discover how to load and draw bitmaps, create sprites, render a game world, keep track of inventory and character stats, and build tools including a level editor, character editor, item editor, and monster editor. And the finished Dungeon Crawler game includes all the source code and tools you'll need to make your own awesome RPGs with loads of cool features and functionality.
๐ SIMILAR VOLUMES
Learn how to create your own fully functioning role-playing game (RPG) with VISUAL C# GAME PROGRAMMING FOR TEENS! A true beginner's guide, the book covers each essential step for creating your own complete RPG using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. Whi
Learn how to create your own fully functioning role-playing game (RPG) with VISUAL C# GAME PROGRAMMING FOR TEENS! A true beginner's guide, the book covers each essential step for creating your own complete RPG using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. Whi
If you're interested in jumping into the exciting world of game programming, then you?ve found the perfect book! "Game Programming for Teens" doesn?t expect you to have any experience with programming. You?ll learn everything you need to know along the way. You?ll use Blitz Basic, an easy-to-learn p
I have tried to wade through this book twice and haven't been able to get far. The explanations are either missing or opaque. The author has you typing commands that you don't understand, then he tells you not to worry if you don't understand what you are doing. Not very helpful! There really is no