"With his YouTube channel, Mitch's VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I'm thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Vi
Unreal engine VR cookbook: developing virtual reality with UE
โ Scribed by Epic Games, Inc.;McCaffrey, Mitch
- Publisher
- Addison-Wesle
- Year
- 2017
- Tongue
- English
- Leaves
- 277
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
pt. I: Getting started -- Terminology and best practices -- Head mounted display setup -- Toolkit -- pt. II: Recipes -- Trace interaction -- Teleportation -- Unreal motion graphics and 2D user interfaces -- Character inverse kinematics -- Motion controller interaction -- VR locomotion -- VR optimization -- pt. III: Appendices -- A. VR editor -- B. Resources.
โฆ Table of Contents
pt. I: Getting started --
Terminology and best practices --
Head mounted display setup --
Toolkit --
pt. II: Recipes --
Trace interaction --
Teleportation --
Unreal motion graphics and 2D user interfaces --
Character inverse kinematics --
Motion controller interaction --
VR locomotion --
VR optimization --
pt. III: Appendices --
A. VR editor --
B. Resources.
โฆ Subjects
Computer games--Design;Computer games--Programming;UnrealScript (Computer program language);Computer games -- Programming;Computer games -- Design
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