<P>In introducing new students to video game development, there are two crucial components to consider: design and implementation. <B>Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing</B> provides theoretical background on topics such as characters, stories, level design
Unity 3D and PlayMaker essentials: game development from concept to publishing
β Scribed by Miles, Jere
- Publisher
- Taylor & Francis, A K Peters/CRC Press
- Year
- 2016
- Tongue
- English
- Leaves
- 482
- Series
- Focal Press Game Design Workshops
- Category
- Library
No coin nor oath required. For personal study only.
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