TRIZ for software architecture
โ Scribed by Daniel Kluender
- Publisher
- Elsevier
- Year
- 2011
- Tongue
- English
- Weight
- 359 KB
- Volume
- 9
- Category
- Article
- ISSN
- 1877-7058
No coin nor oath required. For personal study only.
โฆ Synopsis
A key element to designing software architectures of good quality is the systematic handling of contradicting quality requirements and the structuring principles that support them. The theory of inventive problem solving (TRIZ) by Altshuller offers tools that can be used to define such a systematic way. This paper describes the idea and preliminary results of using inventive principles and the contradiction matrix for the resolution of contradictions in the design of software architectures. By rearchitecting a flight simulation system these tools are analysed and their further development is proposed.
๐ SIMILAR VOLUMES
This paper discusses formal interactor models, a class of abstractions for modelling user interface software that incorporate elements of its structure. The abstraction-display-controller (ADC) interactor model is one such abstraction which draws on research into user interface architectures and on
In recent years, network streaming becomes a highly popular research topic in computer science due to the fact that a large proportion of network traffic is occupied by multimedia streaming. In this paper we present novel methodologies for enhancing the streaming capabilities of Java RMI. Our stream